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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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other.cpp
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Author
2019-02-14
shader_decompiler: Improve Accuracy of Attribute Interpolation.
Fernando Sahmkow
2019-02-03
shader_ir: Rename BasicBlock to NodeBlock
ReinUsesLisp
2019-02-03
shader_ir: Pass decoded nodes as a whole instead of per basic blocks
ReinUsesLisp
2019-01-15
shader_ir: Pass to decoder functions basic block's code
ReinUsesLisp
2019-01-15
shader_decode: Use proper primitive names
ReinUsesLisp
2019-01-15
shader_ir: Remove Ipa primitive
ReinUsesLisp
2019-01-15
video_core: Implement IR based geometry shaders
ReinUsesLisp
2019-01-15
shader_ir: Fixup file inclusions and clang-format
ReinUsesLisp
2019-01-15
shader_decode: Implement MOV_SYS
ReinUsesLisp
2019-01-15
shader_decode: Implement BRA internal flag
ReinUsesLisp
2019-01-15
shader_decode: Implement PBK and BRK
ReinUsesLisp
2019-01-15
shader_decode: Stub DEPBAR
ReinUsesLisp
2019-01-15
shader_decode: Implement SSY and SYNC
ReinUsesLisp
2019-01-15
shader_decode: Partially implement BRA
ReinUsesLisp
2019-01-15
shader_decode: Implement IPA
ReinUsesLisp
2019-01-15
shader_decode: Implement EXIT
ReinUsesLisp
2019-01-15
shader_ir: Initial implementation
ReinUsesLisp