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path: root/src/video_core/shader/decode/ffma.cpp
AgeCommit message (Collapse)Author
2021-07-22shader: Remove old shader managementReinUsesLisp
2019-11-07shader/decode: Reduce severity of arithmetic rounding warningsReinUsesLisp
2019-07-19Shader_Ir: Change Debug Asserts for Log WarningsFernando Sahmkow
2019-07-18Shader_Ir: correct clang formatFernando Sahmkow
2019-07-18Shader_Ir: Downgrade precision and rounding asserts to debug asserts.Fernando Sahmkow
This commit reduces the sevirity of asserts for FP precision and rounding as this are well known and have little to no consequences in gpu's accuracy.
2019-06-05shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp
Instead of having a vector of unique_ptr stored in a vector and returning star pointers to this, use shared_ptr. While changing initialization code, move it to a separate file when possible. This is a first step to allow code analysis and node generation beyond the ShaderIR class.
2019-05-23shader/decode/*: Add missing newline to files lacking themLioncash
Keeps the shader code file endings consistent.
2019-02-03shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp
It's not always used as a basic block. Rename it for consistency.
2019-02-03shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp
Some games call LDG at the top of a basic block, making the tracking heuristic to fail. This commit lets the heuristic the decoded nodes as a whole instead of per basic blocks. This may lead to some false positives but allows it the heuristic to track cases it previously couldn't.
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp
Constant buffer values on the shader IR were using different offsets if the access direct or indirect. cbuf34 has a non-multiplied offset while cbuf36 does. On shader decoding this commit multiplies it by four on cbuf34 queries.
2019-01-15shader_ir: Pass to decoder functions basic block's codeReinUsesLisp
2019-01-15shader_decode: Improve zero flag implementationReinUsesLisp
2019-01-15video_core: Return safe values after an assert hitsReinUsesLisp
2019-01-15shader_decode: Implement FFMAReinUsesLisp
2019-01-15shader_ir: Initial implementationReinUsesLisp