diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-05-22 17:24:35 -0400 |
|---|---|---|
| committer | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2019-05-23 02:55:52 -0300 |
| commit | 228e58d0a5a7e57d06b6f601107406fce427619f (patch) | |
| tree | 99a09d96c48378f9fdf1ec4093fe5241650f8be7 /src/video_core/shader/decode/ffma.cpp | |
| parent | 87b4c1ac5e89f4250c83d515250dce46b545ad08 (diff) | |
shader/decode/*: Add missing newline to files lacking them
Keeps the shader code file endings consistent.
Diffstat (limited to 'src/video_core/shader/decode/ffma.cpp')
| -rw-r--r-- | src/video_core/shader/decode/ffma.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp index 0559cc8de..a1d04c6e5 100644 --- a/src/video_core/shader/decode/ffma.cpp +++ b/src/video_core/shader/decode/ffma.cpp @@ -56,4 +56,4 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) { return pc; } -} // namespace VideoCommon::Shader
\ No newline at end of file +} // namespace VideoCommon::Shader |
