| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-01-15 | shader_ir: Pass to decoder functions basic block's code | ReinUsesLisp |
| 2019-01-15 | shader_decode: Improve zero flag implementation | ReinUsesLisp |
| 2019-01-15 | shader_decode: Use BitfieldExtract instead of shift + and | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement POPC | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement LEA | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement IADD3 | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement LOP3 | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement IMNMX | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement ISCADD | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement LOP | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement SEL | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement IADD | ReinUsesLisp |
| 2019-01-15 | shader_ir: Initial implementation | ReinUsesLisp |
