aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2018-07-26GPU: Allow using R16F as a render target format.Subv
2018-07-26Implement R16_G16Unknown
2018-07-25Merge pull request #819 from Subv/srgbbunnei
2018-07-25GPU: Use the right texture format for sRGBA framebuffers.Subv
2018-07-25GPU: Allow the use of Z24S8 as a texture format.Subv
2018-07-25Merge pull request #816 from Subv/z32_s8bunnei
2018-07-25Merge pull request #815 from Subv/z32f_texbunnei
2018-07-25Merge pull request #814 from Subv/rt_r8bunnei
2018-07-24Merge pull request #809 from lioncash/rasterizerbunnei
2018-07-24GPU: Implemented the Z32_S8_X24 depth buffer format.Subv
2018-07-24GPU: Allow using Z32 as a texture format.Subv
2018-07-24GPU: Allow the usage of R8 as a render target format.Subv
2018-07-24GPU: Implemented the R16 and R16F texture formats.Subv
2018-07-24gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()Lioncash
2018-07-24gl_rasterizer: Use std::string_view instead of std::string when checking for ...Lioncash
2018-07-24gl_rasterizer: Use in-class member initializers where applicableLioncash
2018-07-24Merge pull request #799 from Subv/tex_r32fbunnei
2018-07-24Merge pull request #796 from bunnei/gl-uintbunnei
2018-07-23gl_rasterizer: Implement texture border color.bunnei
2018-07-23maxwell_to_gl: Implement Texture::WrapMode::Border.bunnei
2018-07-23GPU: Implement texture format R32F.Subv
2018-07-23Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8bunnei
2018-07-23maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.bunnei
2018-07-23Merge pull request #792 from lioncash/retvalbunnei
2018-07-23Merge pull request #790 from bunnei/shader-print-instrbunnei
2018-07-23Merge pull request #788 from bunnei/shader-check-zerobunnei
2018-07-23gl_shader_decompiler: Correct return value of WriteTexsInstruction()Lioncash
2018-07-23gl_shader_decompiler: Implement shader instruction TLDS.bunnei
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.bunnei
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT.bunnei
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.bunnei
2018-07-23gl_rasterizer_cache: Add missing log statements.bunnei
2018-07-23gl_shader_decompiler: Print instruction value in shader comments.bunnei
2018-07-23gl_shader_decompiler: Check if SetRegister result is ZeroIndex.bunnei
2018-07-23gl_shader_decompiler: Simplify GetCommonDeclarations()Lioncash
2018-07-22gl_shader_decompiler: Remove redundant Subroutine construction in AddSubrouti...Lioncash
2018-07-22Merge pull request #767 from bunnei/shader-cleanupbunnei
2018-07-22gl_shader_decompiler: Remove unused state tracking and minor cleanup.bunnei
2018-07-22gl_shader_decompiler: Implement SEL instruction.bunnei
2018-07-21gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load.bunnei
2018-07-21gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.bunnei
2018-07-21gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer.bunnei
2018-07-21gl_rasterizer: Use zeta_enable register to enable depth buffer.bunnei
2018-07-21Merge pull request #748 from lioncash/namespacebunnei
2018-07-21Merge pull request #747 from lioncash/unimplementedbunnei
2018-07-20gl_shader_manager: Replace unimplemented function prototypeLioncash
2018-07-20gpu: Rename Get3DEngine() to Maxwell3D()Lioncash
2018-07-20video_core: Use nested namespaces where applicableLioncash
2018-07-20Merge pull request #738 from lioncash/signbunnei
2018-07-20Merge pull request #731 from lioncash/shadowbunnei