aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2018-07-21 18:50:14 -0700
committerGitHub <noreply@github.com>2018-07-21 18:50:14 -0700
commit3ac736c0031672fc16d04b3e3c69ba5dffe75047 (patch)
tree4dba6e9fbaded97082ff2228110d7bda91428593 /src/video_core/renderer_opengl
parentf5e87f4ce19d7841452a1fb2ec3d9233d1dfae81 (diff)
parentbb960c8cb43a3250d971cd8bb4adc5dd0c5baccc (diff)
Merge pull request #748 from lioncash/namespace
video_core: Use nested namespaces where applicable
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h6
2 files changed, 4 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index a1ac18a71..b48d30466 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -12,8 +12,7 @@
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
-namespace GLShader {
-namespace Decompiler {
+namespace GLShader::Decompiler {
using Tegra::Shader::Attribute;
using Tegra::Shader::Instruction;
@@ -1845,5 +1844,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
return boost::none;
}
-} // namespace Decompiler
-} // namespace GLShader
+} // namespace GLShader::Decompiler
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index 7610dad3a..df6769462 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -12,8 +12,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
-namespace GLShader {
-namespace Decompiler {
+namespace GLShader::Decompiler {
using Tegra::Engines::Maxwell3D;
@@ -23,5 +22,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
Maxwell3D::Regs::ShaderStage stage,
const std::string& suffix);
-} // namespace Decompiler
-} // namespace GLShader
+} // namespace GLShader::Decompiler