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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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renderer_opengl.cpp
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2021-11-16
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
Marshall Mohror
2021-11-16
OpenGL: fix FXAA with scaling
Marshall Mohror
2021-11-16
OpenGL: Implement FXAA
Marshall Mohror
2021-11-16
QtGUI: Add buttton to toggle the filter.
FernandoS27
2021-11-16
VideoCore: Add gaussian filtering.
FernandoS27
2021-11-16
Presentation: add Nearest Neighbor filter.
Fernando Sahmkow
2021-11-16
Renderers: Unify post processing filter shaders
ameerj
2021-11-16
Renderer: Implement Bicubic and ScaleForce filters.
Fernando Sahmkow
2021-11-16
OpenGL: set linear mag filter when blitting a downscaled image.
Fernando Sahmkow
2021-07-28
renderers: Add explicit invert_y bool to screenshot callback
ameerj
2021-07-26
Merge pull request #6696 from ameerj/speed-limit-rename
bunnei
2021-07-23
renderer_base: Removed redundant settings
ameerj
2021-07-22
shader: Fix disabled attribute default values
ameerj
2021-07-22
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
renderers: Fix clang formatting
ameerj
2021-07-22
shader: Fix disabled and unwritten attributes and varyings
ReinUsesLisp
2021-07-22
gl_shader_util: Move shader utility code to a separate file
ReinUsesLisp
2021-07-22
renderer_opengl: State track compute assembly programs
ReinUsesLisp
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-08
configure_graphics: Use u8 for bg_color values
ameerj
2021-05-15
perf_stats: Rework FPS counter to be more accurate
ameerj
2021-04-14
common: Move settings to common from core.
bunnei
2021-02-13
renderer_opengl: Remove interop
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-02-07
renderer_opengl: Update OpenGL backend version requirement to 4.6
Morph
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
Fix telemetry-related exit crash from use-after-free
FearlessTobi
2020-11-23
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off mai...
comex
2020-09-20
renderer_opengl: Remove emulated mailbox presentation
ReinUsesLisp
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-08-26
Merge pull request #4569 from ReinUsesLisp/glsl-cmake
bunnei
2020-08-24
Merge pull request #4542 from ReinUsesLisp/gpu-init-base
bunnei
2020-08-23
video_core/host_shaders: Add CMake integration for string shaders
ReinUsesLisp
2020-08-22
video_core: Initialize renderer with a GPU
ReinUsesLisp
2020-08-18
common/telemetry: Migrate namespace into the Common namespace
Lioncash
2020-07-13
video_core: Rearrange pixel format names
ReinUsesLisp
2020-07-09
configuration: implement per-game configurations (#4098)
lat9nq
2020-06-24
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
ReinUsesLisp
2020-06-05
renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled
ReinUsesLisp
2020-05-31
Merge pull request #3958 from FernandoS27/gl-debug
bunnei
2020-05-19
renderer_opengl: Add assembly program code paths
ReinUsesLisp
2020-05-17
OpenGL: Enable Debug Context and Synchronous debugging when graphics debuggin...
Fernando Sahmkow
2020-04-15
CMakeLists: Make -Wreorder a compile-time error
Lioncash
2020-03-25
Address review and fix broken yuzu-tester build
James Rowe
2020-03-24
Frontend/GPU: Refactor context management
James Rowe
2020-03-16
renderer_opengl: Move some logic to an anonymous namespace
ReinUsesLisp
2020-03-16
renderer_opengl: Detect Nvidia Nsight as a debugging tool
ReinUsesLisp
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