diff options
| author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-09-09 23:01:39 -0400 |
|---|---|---|
| committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:29 +0100 |
| commit | ae8d19d17eb5448207ece99ae07507c542c6ddae (patch) | |
| tree | 2238f455b633142718ea0601687fa01811b5d218 /src/video_core/renderer_opengl/renderer_opengl.cpp | |
| parent | 29710f3250413bac75eddb613b7f7d2c079021c2 (diff) | |
Renderers: Unify post processing filter shaders
Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 71a5e3adf..955dbc744 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -21,10 +21,10 @@ #include "core/memory.h" #include "core/perf_stats.h" #include "core/telemetry_session.h" -#include "video_core/host_shaders/opengl_present_bicubic_frag.h" #include "video_core/host_shaders/opengl_present_frag.h" -#include "video_core/host_shaders/opengl_present_scaleforce_frag.h" #include "video_core/host_shaders/opengl_present_vert.h" +#include "video_core/host_shaders/present_bicubic_frag.h" +#include "video_core/host_shaders/present_scaleforce_frag.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_shader_util.h" @@ -255,10 +255,9 @@ void RendererOpenGL::InitOpenGLObjects() { // Create shader programs present_vertex = CreateProgram(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); present_bilinear_fragment = CreateProgram(HostShaders::OPENGL_PRESENT_FRAG, GL_FRAGMENT_SHADER); - present_bicubic_fragment = - CreateProgram(HostShaders::OPENGL_PRESENT_BICUBIC_FRAG, GL_FRAGMENT_SHADER); + present_bicubic_fragment = CreateProgram(HostShaders::PRESENT_BICUBIC_FRAG, GL_FRAGMENT_SHADER); present_scaleforce_fragment = - CreateProgram(HostShaders::OPENGL_PRESENT_SCALEFORCE_FRAG, GL_FRAGMENT_SHADER); + CreateProgram(HostShaders::PRESENT_SCALEFORCE_FRAG, GL_FRAGMENT_SHADER); // Generate presentation sampler present_sampler.Create(); |
