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path: root/src/video_core/renderer_opengl/renderer_opengl.cpp
AgeCommit message (Expand)Author
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp
2020-02-28renderer_opengl: Fix SRGB presentation frame tracking.bunnei
2020-02-27renderer_opengl: Reduce swap chain size to 3.bunnei
2020-02-26renderer_opengl: Use more concise lock syntax.bunnei
2020-02-26renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.bunnei
2020-02-25renderer_opengl: Create gl_framebuffer_data if empty.bunnei
2020-02-25renderer_opengl: Add texture mailbox support for presenter thread.bunnei
2019-11-28renderer_opengl: Make ScreenRectVertex's constructor constexprReinUsesLisp
2019-11-28renderer_opengl: Remove C castsReinUsesLisp
2019-11-28renderer_opengl: Use explicit binding for presentation shadersReinUsesLisp
2019-11-28renderer_opengl: Drop macros for message decorationsReinUsesLisp
2019-11-28renderer_opengl: Move static definitions to anonymous namespaceReinUsesLisp
2019-11-28renderer_opengl: Move commentaries to header fileReinUsesLisp
2019-11-26core/memory: Migrate over GetPointer()Lioncash
2019-11-08video_core: Silence implicit conversion warningsReinUsesLisp
2019-10-04GL_Renderer: Remove lefting snippet.Fernando Sahmkow
2019-10-04Nvdrv: Do framelimiting only in the CPU ThreadFernando Sahmkow
2019-09-11renderer_opengl: Fix rebase mistakeReinUsesLisp
2019-09-10renderer_opengl: Fix sRGB blitsReinUsesLisp
2019-09-05gl_state: Split textures and samplers into two arraysReinUsesLisp
2019-08-21renderer_opengl: Implement RGB565 framebuffer formatReinUsesLisp
2019-08-21renderer_opengl: Use block linear swizzling for CPU framebuffersReinUsesLisp
2019-08-21renderer_opengl: Use VideoCore pixel formatReinUsesLisp
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp
2019-07-17GL_State: Feedback and fixesFernando Sahmkow
2019-07-06gl_buffer_cache: Implement with generic buffer cacheReinUsesLisp
2019-06-20gl_rasterizer_cache: Use texture buffers to emulate texture buffersReinUsesLisp
2019-06-20texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp
2019-06-20gl_texture_cache: Initial implementationReinUsesLisp
2019-06-18core: Remove unused CiTrace source filesLioncash
2019-05-20gl_shader_cache: Use shared contexts to build shaders in parallelReinUsesLisp
2019-04-04video_core/renderer_opengl: Remove unnecessary includesLioncash
2019-03-27gl_rasterizer: Remove unused reference member variable from RasterizerOpenGLLioncash
2019-03-16memory: Simplify rasterizer cache operations.bunnei
2019-03-13video_core/morton: Use enum to describe MortonCopyPixels128 modeReinUsesLisp
2019-03-04video_core/renderer_opengl: Replace direct usage of global system object acce...Lioncash
2019-02-26renderer_opengl: Update pixel format trackingReinUsesLisp
2019-02-16Merge pull request #2127 from FearlessTobi/fix-screenshot-srgbbunnei
2019-02-15core_timing: Convert core timing into a classLioncash
2019-02-15renderer_opengl: respect the sRGB colorspace for the screenshot featurefearlessTobi
2019-02-12renderer_opengl: Remove reference to global system instanceLioncash
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash
2019-02-06gl_shader_disk_cache: Pass core system as argument and guard against games wi...ReinUsesLisp
2019-01-30gl_rasterizer_cache: Move swizzling to textures instead of stateReinUsesLisp
2019-01-30gl_rasterizer: Use DSA for texturesReinUsesLisp
2019-01-23frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.bunnei
2019-01-06gl_rasterizer: Use DSA for vertex array objectsReinUsesLisp
2019-01-06gl_state: Drop uniform buffer state trackingReinUsesLisp
2018-12-23Merge pull request #1886 from FearlessTobi/port-4164bunnei
2018-12-19Fixed uninitialized memory due to missing returns in canaryDavid Marcec