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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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renderer_opengl.cpp
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Author
2019-11-28
renderer_opengl: Make ScreenRectVertex's constructor constexpr
ReinUsesLisp
2019-11-28
renderer_opengl: Remove C casts
ReinUsesLisp
2019-11-28
renderer_opengl: Use explicit binding for presentation shaders
ReinUsesLisp
2019-11-28
renderer_opengl: Drop macros for message decorations
ReinUsesLisp
2019-11-28
renderer_opengl: Move static definitions to anonymous namespace
ReinUsesLisp
2019-11-28
renderer_opengl: Move commentaries to header file
ReinUsesLisp
2019-11-26
core/memory: Migrate over GetPointer()
Lioncash
2019-11-08
video_core: Silence implicit conversion warnings
ReinUsesLisp
2019-10-04
GL_Renderer: Remove lefting snippet.
Fernando Sahmkow
2019-10-04
Nvdrv: Do framelimiting only in the CPU Thread
Fernando Sahmkow
2019-09-11
renderer_opengl: Fix rebase mistake
ReinUsesLisp
2019-09-10
renderer_opengl: Fix sRGB blits
ReinUsesLisp
2019-09-05
gl_state: Split textures and samplers into two arrays
ReinUsesLisp
2019-08-21
renderer_opengl: Implement RGB565 framebuffer format
ReinUsesLisp
2019-08-21
renderer_opengl: Use block linear swizzling for CPU framebuffers
ReinUsesLisp
2019-08-21
renderer_opengl: Use VideoCore pixel format
ReinUsesLisp
2019-08-21
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
2019-07-17
GL_State: Feedback and fixes
Fernando Sahmkow
2019-07-06
gl_buffer_cache: Implement with generic buffer cache
ReinUsesLisp
2019-06-20
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
ReinUsesLisp
2019-06-20
texture_cache: Flush 3D textures in the order they are drawn
ReinUsesLisp
2019-06-20
gl_texture_cache: Initial implementation
ReinUsesLisp
2019-06-18
core: Remove unused CiTrace source files
Lioncash
2019-05-20
gl_shader_cache: Use shared contexts to build shaders in parallel
ReinUsesLisp
2019-04-04
video_core/renderer_opengl: Remove unnecessary includes
Lioncash
2019-03-27
gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
Lioncash
2019-03-16
memory: Simplify rasterizer cache operations.
bunnei
2019-03-13
video_core/morton: Use enum to describe MortonCopyPixels128 mode
ReinUsesLisp
2019-03-04
video_core/renderer_opengl: Replace direct usage of global system object acce...
Lioncash
2019-02-26
renderer_opengl: Update pixel format tracking
ReinUsesLisp
2019-02-16
Merge pull request #2127 from FearlessTobi/fix-screenshot-srgb
bunnei
2019-02-15
core_timing: Convert core timing into a class
Lioncash
2019-02-15
renderer_opengl: respect the sRGB colorspace for the screenshot feature
fearlessTobi
2019-02-12
renderer_opengl: Remove reference to global system instance
Lioncash
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-06
gl_shader_disk_cache: Pass core system as argument and guard against games wi...
ReinUsesLisp
2019-01-30
gl_rasterizer_cache: Move swizzling to textures instead of state
ReinUsesLisp
2019-01-30
gl_rasterizer: Use DSA for textures
ReinUsesLisp
2019-01-23
frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.
bunnei
2019-01-06
gl_rasterizer: Use DSA for vertex array objects
ReinUsesLisp
2019-01-06
gl_state: Drop uniform buffer state tracking
ReinUsesLisp
2018-12-23
Merge pull request #1886 from FearlessTobi/port-4164
bunnei
2018-12-19
Fixed uninitialized memory due to missing returns in canary
David Marcec
2018-12-18
yuzu, video_core: Screenshot functionality
zhupengfei
2018-11-25
video_core: Move morton functions to their own file
ReinUsesLisp
2018-11-23
Merge pull request #1725 from FernandoS27/gl43
bunnei
2018-11-21
Removed pre 4.3 ARB extensions
FernandoS27
2018-11-21
Use default values for unknown framebuffer pixel format
FernandoS27
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-28
Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
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