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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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src
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video_core
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renderer_opengl
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gl_state.cpp
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Author
2017-05-20
gl_rasterizer: implement procedural texture
wwylele
2016-12-07
OpenGL: Drop framebuffer completeness check.
Markus Wick
2016-11-27
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ...
Subv
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-06-07
OpenGL: Implement fog
Jannik Vogel
2016-05-12
OpenGL: Support blend equation
Jannik Vogel
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-21
HWRasterizer: Texture forwarding
tfarley
2016-02-26
renderer_opengl: Initalise fragment shader LUT textures
MerryMage
2016-02-05
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
bunnei
2015-12-04
OpenGL: Add support for glFrontFace in the state tracker
Yuri Kunde Schlesner
2015-11-18
FragShader: Use an UBO instead of several individual uniforms
Subv
2015-09-11
video_core: Reorganize headers
Lioncash
2015-09-03
OpenGL: Add support for Sampler Objects to state tracker
Yuri Kunde Schlesner
2015-08-20
GLRasterizer: Implemented stencil testing in the hw renderer.
Subv
2015-08-06
OpenGL: Fix state tracking in situations with reused object handles
Yuri Kunde Schlesner
2015-08-05
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
Yuri Kunde Schlesner
2015-07-22
GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
Yuri Kunde Schlesner
2015-06-08
Renderer formatting edits
tfarley
2015-06-08
Implemented glColorMask
tfarley
2015-05-31
Pica: Implement LogicOp function.
bunnei
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
2015-05-23
gl_state: Remove unnecessary const specifier on Apply
Lioncash
2015-05-22
gl_state: Fix a condition typo in Apply
Lioncash
2015-05-22
OpenGL renderer
tfarley