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path: root/src/video_core/renderer_opengl/gl_rasterizer.h
AgeCommit message (Expand)Author
2018-03-26gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own ...bunnei
2018-03-26gl_rasterizer: Add a SyncViewport method.bunnei
2018-03-26rasterizer: Rename DrawTriangles to DrawArrays.bunnei
2018-03-26gl_rasterizer: Use 32 texture units instead of 3.bunnei
2018-03-23rasterizer: Flush and invalidate regions should be 64-bit.bunnei
2018-03-22video_core: Remove usage of PAddr and replace with VAddr.bunnei
2018-03-22video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei
2018-03-22gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.bunnei
2018-03-20renderer_gl: Port boilerplate rasterizer code over from Citra.bunnei
2018-01-12Remove references to PICA and rasterizers in video_coreJames Rowe
2018-01-01core/video_core: Fix a bunch of u64 -> u32 warnings.bunnei
2017-08-25gl_rasterizer: implement custom clip planewwylele
2017-07-01gl_rasterizer: use texture buffer for proctex LUTwwylele
2017-06-22gl_rasterizer: use texture buffer for fog LUTwwylele
2017-06-21gl_rasterizer/lighting: fix LUT interpolationwwylele
2017-05-30gl_rasterizer: sync spot light statuswwylele
2017-05-20gl_rasterizer: implement procedural texturewwylele
2017-04-16OpenGL: Move PicaShaderConfig to gl_shader_gen.hYuri Kunde Schlesner
2017-02-09VideoCore: Split regs.h inclusionsYuri Kunde Schlesner
2017-02-04VideoCore: Move Regs to its own fileYuri Kunde Schlesner
2017-02-04VideoCore: Split lighting regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split framebuffer regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split texturing regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner
2017-01-29VideoCore: Change misleading register namesYuri Kunde Schlesner
2017-01-23video_core: fix gl_rasterizer warning on MSVCKloen
2016-10-03Merge pull request #2103 from wwylele/gpu-reg-cleanupbunnei
2016-09-29OpenGL: Take cached viewport sub-rect into account for scissorYuri Kunde Schlesner
2016-09-29rasterizer: separate TextureCopy from DisplayTransferwwylele
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-06-27OpenGL: Add scaled resolution support to scissorYuri Kunde Schlesner
2016-06-27PICA: Scissor fixes and cleanupsYuri Kunde Schlesner
2016-06-27PICA: Implement scissor testSubv
2016-06-07OpenGL: Implement fogJannik Vogel
2016-06-07OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZEJannik Vogel
2016-05-23Pica: Name LightSrc.config registerJannik Vogel
2016-05-23Pica: Name lighting.config0 and .config1 registersJannik Vogel
2016-05-23OpenGL: Use uniforms for dist_atten_bias and dist_atten_scaleJannik Vogel
2016-05-14OpenGL: Only update depth uniforms if the depth changedJannik Vogel
2016-05-14OpenGL: value-initialize variables which cause uninitialised access otherwiseJannik Vogel
2016-05-11OpenGL: Implement texture type 3Jannik Vogel
2016-05-10Merge pull request #1621 from JayFoxRox/w-bufferbunnei
2016-05-10gl_rasterizer: Fix compilation for debug buildsLioncash
2016-05-10OpenGL: Implement W-Buffers and fix depth-mappingJannik Vogel
2016-05-03Pica: Use a union for PicaShaderConfigJannik Vogel
2016-05-03Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)Jannik Vogel
2016-05-03Pica: Make PicaShaderConfig trivially_copyable and clear it before useJannik Vogel
2016-05-03OpenGL: Don't copy const_color (Reverts #1745)Jannik Vogel