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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2018-03-26renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.bunnei
2018-03-26gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own ...bunnei
2018-03-26gl_rasterizer: Add a SyncViewport method.bunnei
2018-03-26gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.bunnei
2018-03-26gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray.bunnei
2018-03-26gl_rasterizer: Normalize vertex array data as appropriate.bunnei
2018-03-26maxwel_to_gl: Fix string formatting in log statements.bunnei
2018-03-26rasterizer: Rename DrawTriangles to DrawArrays.bunnei
2018-03-26gl_rasterizer: Use passthrough shader for SetupVertexShader.bunnei
2018-03-26renderer_opengl: Logging, etc. cleanup.bunnei
2018-03-26renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack.bunnei
2018-03-26gl_rasterizer_cache: Implement UpdatePagesCachedCount.bunnei
2018-03-26gl_rasterizer: Implement SetupVertexArray.bunnei
2018-03-26gl_rasterizer_cache: Fix an ASSERT_MSG.bunnei
2018-03-26maxwell_to_gl: Add module and function for decoding VertexType.bunnei
2018-03-26gl_rasterizer: Use 32 texture units instead of 3.bunnei
2018-03-26gl_rasterizer: Implement DrawTriangles.bunnei
2018-03-26gl_rasterizer: Implement AnalyzeVertexArray.bunnei
2018-03-26gl_rasterizer_cache: MortonCopy Switch-style.bunnei
2018-03-26gl_rasterizer_cache: Implement GetFramebufferSurfaces.bunnei
2018-03-26renderer_opengl: Only draw the screen if a framebuffer is specified.bunnei
2018-03-23gl_rasterizer: Fake render in green, because it's cooler.bunnei
2018-03-23gl_rasterizer: Log warning instead of sync'ing unimplemented funcs.bunnei
2018-03-23gl_rasterizer_cache: Add missing include for vm_manager.bunnei
2018-03-23renderer_opengl: Only invalidate the framebuffer region, not flush.bunnei
2018-03-23renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei
2018-03-23RasterizerCacheOpenGL: FlushAll should flush full memory region.bunnei
2018-03-23rasterizer: Flush and invalidate regions should be 64-bit.bunnei
2018-03-23renderer_opengl: Add framebuffer_transform_flags member variable.bunnei
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei
2018-03-22renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.bunnei
2018-03-22gl_rasterizer: Implement AccelerateDisplay method from Citra.bunnei
2018-03-22LoadGLBuffer: Use bytes_per_pixel, not bits.bunnei
2018-03-22gl_rasterizer_cache: LoadGLBuffer should do a morton copy.bunnei
2018-03-22video_core: Move MortonCopyPixels128 to utils header.bunnei
2018-03-22video_core: Remove usage of PAddr and replace with VAddr.bunnei
2018-03-22video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei
2018-03-22gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.bunnei
2018-03-22gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.bunnei
2018-03-22renderer: Create rasterizer and cleanup.bunnei
2018-03-20renderer_gl: Port boilerplate rasterizer code over from Citra.bunnei
2018-03-20gl_shader_util: Sync latest version with Citra.bunnei
2018-03-20renderer_gl: Port over gl_shader_gen module from Citra.bunnei
2018-03-19renderer_gl: Port over gl_shader_decompiler module from Citra.bunnei
2018-03-19renderer_gl: Port over gl_rasterizer_cache module from Citra.bunnei
2018-03-19gl_resource_manager: Sync latest version with Citra.bunnei
2018-03-19renderer_gl: Port over gl_stream_buffer module from Citra.bunnei
2018-03-19gl_state: Sync latest version with Citra.bunnei
2018-02-11renderer_opengl: Support framebuffer flip vertical.bunnei
2018-01-27memory: Replace all memory hooking with Special regionsMerryMage