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path: root/src/video_core/renderer_opengl/gl_rasterizer.h
AgeCommit message (Expand)Author
2020-04-13gl_rasterizer: Implement line widths and smooth linesReinUsesLisp
2020-04-06GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow
2020-03-13gl_rasterizer: Implement transform feedback bindingsReinUsesLisp
2020-03-13Merge branch 'master' into shader-purgeRodrigo Locatti
2020-03-09gl_rasterizer: Implement polygon modes and fill rectanglesReinUsesLisp
2020-03-09gl_shader_cache: Rework shader cache and remove post-specializationsReinUsesLisp
2020-02-28gl_state_tracker: Track state of index buffersReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for clip distances and shadersReinUsesLisp
2020-02-28renderer_opengl: Reintroduce dirty flags for render targetsReinUsesLisp
2020-02-28gl_state: Remove completelyReinUsesLisp
2020-02-28gl_state: Remove program trackingReinUsesLisp
2020-02-28gl_state: Remove rasterizer disable trackingReinUsesLisp
2020-02-28gl_state: Remove viewport and depth range trackingReinUsesLisp
2020-02-28gl_state: Remove scissor test trackingReinUsesLisp
2020-02-28gl_state: Remove framebuffer sRGB trackingReinUsesLisp
2020-02-28gl_state: Remove VAO cache and trackingReinUsesLisp
2020-02-28gl_state: Remove depth clamp trackingReinUsesLisp
2020-02-19Merge pull request #3414 from ReinUsesLisp/maxwell-3d-drawbunnei
2020-02-14maxwell_3d: Unify draw methodsReinUsesLisp
2020-02-14gl_query_cache: Optimize query cacheReinUsesLisp
2020-02-14gl_query_cache: Implement host queries using a deferred cacheReinUsesLisp
2020-02-14gl_rasterizer: Sort method declarationsReinUsesLisp
2020-02-14gl_rasterizer: Add queued commands counterReinUsesLisp
2020-02-14maxwell_3d: Slow implementation of passed samples (query 21)ReinUsesLisp
2020-01-30gl_rasterizer: Fix instanced draw arraysReinUsesLisp
2019-12-18gl_rasterizer: Implement RASTERIZE_ENABLEReinUsesLisp
2019-11-28gl_rasterizer: Re-enable framebuffer cache for clear buffersReinUsesLisp
2019-11-22gl_shader_cache: Remove dynamic BaseBinding specializationReinUsesLisp
2019-11-22video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp
2019-11-22gl_rasterizer: Bind graphics images to draw commandsReinUsesLisp
2019-11-22shader/texture: Deduce texture buffers from lockerReinUsesLisp
2019-10-27rasterizer_accelerated: Add intermediary for GPU rasterizersReinUsesLisp
2019-10-04Gl_Rasterizer: Protect CPU Memory mapping from multiple threads.Fernando Sahmkow
2019-09-22Merge pull request #2870 from FernandoS27/multi-drawDavid
2019-09-19Rasterizer: Refactor and simplify DrawBatch Interface.Fernando Sahmkow
2019-09-19Rasterizer: Refactor draw calls, remove deadcode and clean up.Fernando Sahmkow
2019-09-19Video Core: initial Implementation of InstanceDraw PackagingFernando Sahmkow
2019-09-17gl_rasterizer: Remove unused code paths from ConfigureFramebuffersReinUsesLisp
2019-09-05gl_rasterizer: Add samplers to compute dispatchesReinUsesLisp
2019-09-05gl_rasterizer: Minor code changesReinUsesLisp
2019-09-05kepler_compute: Implement texture queriesReinUsesLisp
2019-09-05gl_rasterizer: Split SetupTexturesReinUsesLisp
2019-07-26GPU: Flush commands on every dma pusher step.Fernando Sahmkow
2019-07-22Merge pull request #2734 from ReinUsesLisp/compute-shadersbunnei
2019-07-17GL_Rasterizer: Rework RenderTarget/DepthBuffer clearingFernando Sahmkow
2019-07-17Maxwell3D: Rework the dirty system to be more consistant and scaleableFernando Sahmkow
2019-07-15gl_rasterizer: Implement compute shadersReinUsesLisp
2019-07-14Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cachebunnei
2019-07-09gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()Lioncash
2019-07-06gl_rasterizer: Minor style changesReinUsesLisp