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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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gl_device.cpp
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Author
2023-12-20
gl_device: Remove AMD blacklists that are no longer applicable
Ameer J
2023-12-19
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
Ameer J
2023-12-03
Merge pull request #12094 from ameerj/gl-buffer-cache-batch-vtx
liamwhite
2023-11-24
vulkan_device: add names for more driverID enumeration values
Liam
2023-11-19
gl_buffer_cache: Batch vertex/tfb buffer binding
Ameer J
2023-08-05
gl_device: Filter more specifically for slow ASTC
lat9nq
2023-07-21
settings,general: Rename non-confirming enums
lat9nq
2023-06-25
OpenGL: Limit lmem warmup to NVIDIA
ameerj
2023-06-10
shader_recompiler: remove barriers in conditional control flow when device la...
Liam
2023-05-06
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
2023-01-05
video_core: Implement opengl/vulkan draw_texture
Feng Chen
2022-12-13
gl_device: Use a more robust way to use strict context mode
Alexander Orzechowski
2022-12-13
renderer_opengl: refactor context acquire
Liam
2022-11-22
general: fix compile for Apple Clang
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-01
GPU Garbage Collection: Fix regressions.
Fernando Sahmkow
2022-03-25
GC: Address Feedback.
Fernando Sahmkow
2022-03-19
video_core: Reduce unused includes
ameerj
2021-12-29
glsl: Add boolean reference workaround
ameerj
2021-12-29
glsl_context_get_set: Add alternative cbuf type for broken drivers
ameerj
2021-10-28
gl_device: Force GLASM on NVIDIA drivers 495-496
lat9nq
2021-10-17
settings: Remove std::chrono usage
ameerj
2021-07-22
Revert "renderers: Disable async shader compilation"
ReinUsesLisp
2021-07-22
gl_device: Simplify GLASM setting logic
ameerj
2021-07-22
renderers: Disable async shader compilation
ameerj
2021-07-22
video_core: Enable GL SPIR-V shaders
lat9nq
2021-07-22
general: Add setting shader_backend
lat9nq
2021-07-22
glasm: Add passthrough geometry shader support
ReinUsesLisp
2021-07-22
shader: Unify shader stage types
ReinUsesLisp
2021-07-22
shader: Emulate 64-bit integers when not supported
ReinUsesLisp
2021-07-22
glsl: Address rest of feedback
ameerj
2021-07-22
glsl: Add stubs for sparse queries and variable aoffi when not supported
ameerj
2021-07-22
glsl: Implement VOTE for subgroup size potentially larger
ameerj
2021-07-22
glsl: Query GL Device for FP16 extension support
ameerj
2021-07-22
glasm: Use ARB_derivative_control conditionally
ReinUsesLisp
2021-07-22
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-06-20
gl_device: Expand on Mesa driver names
lat9nq
2021-06-20
video_core: Add GPU vendor name to window title bar
ameerj
2021-04-26
gl_device: Intel: Disable texture view formats workaround on mesa
A-w-x
2021-04-14
common: Move settings to common from core.
bunnei
2021-03-24
gl_device: unblock async shaders on other Unix systems
Jan Beich
2021-03-21
gl_device: Block async shaders on AMD and Intel
lat9nq
2021-02-24
Implement glDepthRangeIndexeddNV
Kelebek1
2021-02-13
renderer_opengl: Remove interop
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-01-21
renderer_opengl: Avoid precompiled cache and force NV GL cache directory
ReinUsesLisp
2021-01-04
gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-10-02
video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
ReinUsesLisp
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