diff options
| author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2021-02-24 22:04:51 +0000 |
|---|---|---|
| committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2021-02-24 22:26:53 +0000 |
| commit | d31dbb1bc12505d503cb97b57518a3e48cb2da11 (patch) | |
| tree | 505b0290cfc653238966e1e32a88530a7d4d30b1 /src/video_core/renderer_opengl/gl_device.cpp | |
| parent | ae876ed0476c8d40185c28d69113982bd9ac4043 (diff) | |
Implement glDepthRangeIndexeddNV
Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 48d5c4a5e..1ae5f1d62 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -239,6 +239,7 @@ Device::Device() { has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2; has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory; has_debugging_tool_attached = IsDebugToolAttached(extensions); + has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float"); // At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive // uniform buffers as "push constants" @@ -275,6 +276,7 @@ Device::Device(std::nullptr_t) { has_image_load_formatted = true; has_texture_shadow_lod = true; has_variable_aoffi = true; + has_depth_buffer_float = true; } bool Device::TestVariableAoffi() { |
