| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-09-04 | gl_device: Disable precise in fragment shaders on bugged drivers | ReinUsesLisp |
| 2019-08-21 | shader_ir: Implement VOTE | ReinUsesLisp |
| 2019-07-15 | Merge pull request #2695 from ReinUsesLisp/layer-viewport | Fernando Sahmkow |
| 2019-07-07 | gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders | ReinUsesLisp |
| 2019-07-06 | gl_device: Query SSBO alignment | ReinUsesLisp |
| 2019-06-11 | gl_device: Fix TestVariableAoffi test | ReinUsesLisp |
| 2019-06-05 | Merge pull request #2512 from ReinUsesLisp/comp-indexing | bunnei |
| 2019-05-27 | gl_device: Add commentary to AOFFI unit test source code | ReinUsesLisp |
| 2019-05-24 | gl_device: Add test to detect broken component indexing | ReinUsesLisp |
| 2019-05-02 | gl_shader_decompiler: Declare all possible varyings on physical attribute usage | ReinUsesLisp |
| 2019-04-14 | gl_shader_decompiler: Use variable AOFFI on supported hardware | ReinUsesLisp |
| 2019-04-10 | gl_device: Implement interface and add uniform offset alignment | ReinUsesLisp |
