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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2020-05-30
Add xbyak external
David Marcec
2020-05-21
map_interval: Add interval allocator and drop hack
ReinUsesLisp
2020-05-05
Merge pull request #3815 from FernandoS27/command-list-2
bunnei
2020-04-28
Clang Format and Documentation.
Fernando Sahmkow
2020-04-26
shader/memory_util: Deduplicate code
ReinUsesLisp
2020-04-22
Merge pull request #3677 from FernandoS27/better-sync
bunnei
2020-04-22
vk_fence_manager: Initial implementation
ReinUsesLisp
2020-04-22
GPU: Implement a Fence Manager.
Fernando Sahmkow
2020-04-14
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
ReinUsesLisp
2020-04-10
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
2020-04-07
video_core/texture: Use a LUT to convert sRGB texture borders
ReinUsesLisp
2020-03-27
renderer_vulkan/wrapper: Add ToString function for VkResult
ReinUsesLisp
2020-03-27
renderer_vulkan/wrapper: Add Vulakn wrapper and a span helper
ReinUsesLisp
2020-03-13
shader/transform_feedback: Add host API friendly TFB builder
ReinUsesLisp
2020-03-09
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-03-09
gl_shader_cache: Rework shader cache and remove post-specializations
ReinUsesLisp
2020-02-28
dirty_flags: Deduplicate code between OpenGL and Vulkan
ReinUsesLisp
2020-02-28
vk_state_tracker: Initial implementation
ReinUsesLisp
2020-02-28
video_core: Reintroduce dirty flags infrastructure
ReinUsesLisp
2020-02-28
gl_state: Remove completely
ReinUsesLisp
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-14
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
2020-02-14
query_cache: Abstract OpenGL implementation
ReinUsesLisp
2020-02-14
maxwell_3d: Slow implementation of passed samples (query 21)
ReinUsesLisp
2020-02-03
Merge pull request #3337 from ReinUsesLisp/vulkan-staged
bunnei
2020-01-29
yuzu: Implement Vulkan frontend
ReinUsesLisp
2020-01-24
GPU: Implement guest driver profile and deduce texture handler sizes.
Fernando Sahmkow
2020-01-19
vk_blit_screen: Initial implementation
ReinUsesLisp
2020-01-16
vk_rasterizer: Implement Vulkan's rasterizer
ReinUsesLisp
2020-01-16
renderer_vulkan: Add header as placeholder
ReinUsesLisp
2020-01-13
vk_texture_cache: Implement generic texture cache on Vulkan
ReinUsesLisp
2020-01-08
vk_compute_pass: Add compute passes to emulate missing Vulkan features
ReinUsesLisp
2020-01-08
vk_shader_util: Add helper to build SPIR-V shaders
ReinUsesLisp
2020-01-06
vk_graphics_pipeline: Initial implementation
ReinUsesLisp
2020-01-06
vk_compute_pipeline: Initial implementation
ReinUsesLisp
2020-01-06
vk_pipeline_cache: Add file and define descriptor update template filler
ReinUsesLisp
2020-01-06
vk_rasterizer: Add placeholder
ReinUsesLisp
2020-01-06
vk_renderpass_cache: Initial implementation
ReinUsesLisp
2020-01-06
vk_update_descriptor: Initial implementation
ReinUsesLisp
2020-01-05
Merge pull request #3264 from ReinUsesLisp/vk-descriptor-pool
Fernando Sahmkow
2020-01-02
yuzu: Remove Maxwell debugger
ReinUsesLisp
2020-01-01
vk_descriptor_pool: Initial implementation
ReinUsesLisp
2019-12-30
Merge pull request #3248 from ReinUsesLisp/vk-image
Fernando Sahmkow
2019-12-25
vk_staging_buffer_pool: Add a staging pool for temporary operations
ReinUsesLisp
2019-12-25
vk_image: Add an image object abstraction
ReinUsesLisp
2019-12-22
fixed_pipeline_state: Define structure and loaders
ReinUsesLisp
2019-11-22
video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
2019-11-14
texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-11
video_core: Enable sign conversion warnings
Rodrigo Locatti
2019-11-08
video_core: Treat implicit conversions as errors
ReinUsesLisp
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