aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/CMakeLists.txt
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2020-02-26 16:13:47 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-03-09 18:40:06 -0300
commitbd8b9bbcee93549f323352f227ff44d0e79e0ad4 (patch)
tree5c68e7ab171db3f3d31bf27cd573c54a918f0708 /src/video_core/CMakeLists.txt
parent22e825a3bc0d9bfb5f8c29a50724c2887014dc02 (diff)
gl_shader_cache: Rework shader cache and remove post-specializations
Instead of pre-specializing shaders and then post-specializing them, drop the later and only "specialize" the shader while decoding it.
Diffstat (limited to 'src/video_core/CMakeLists.txt')
-rw-r--r--src/video_core/CMakeLists.txt2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 14f3b4569..3d93c07fb 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -65,8 +65,6 @@ add_library(video_core STATIC
renderer_opengl/gl_shader_decompiler.h
renderer_opengl/gl_shader_disk_cache.cpp
renderer_opengl/gl_shader_disk_cache.h
- renderer_opengl/gl_shader_gen.cpp
- renderer_opengl/gl_shader_gen.h
renderer_opengl/gl_shader_manager.cpp
renderer_opengl/gl_shader_manager.h
renderer_opengl/gl_shader_util.cpp