| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-09-04 | Rework ADSP into a wrapper for apps | Kelebek1 | |
| 2023-06-08 | nvnflinger: allow locking framerate during video playback | Liam | |
| 2022-09-15 | Merge pull request #8878 from Kelebek1/remove_pause | bunnei | |
| Remove pause callbacks from coretiming | |||
| 2022-09-15 | audio_core: Amend documentation tags | Lioncash | |
| Resolves a wackload of -Wdocumentation warnings due to mismatching tags and whatnot. | |||
| 2022-09-13 | Remove pause callbacks from coretiming | Kelebek1 | |
| 2022-09-04 | Don't stall with nvdec | Kelebek1 | |
| 2022-09-02 | Rework audio output, connecting AudioOut into coretiming to fix desync ↵ | Kelebek1 | |
| during heavy loads. | |||
| 2022-07-22 | Project Andio | Kelebek1 | |
| 2018-01-12 | Massive removal of unused modules | James Rowe | |
| 2017-05-09 | DSP: Create backing memory for entire DSP RAM | Yuri Kunde Schlesner | |
| Also move address space mapping out of video_core. | |||
| 2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
| 2016-08-31 | audio_core: Add EnableStretching to interface so that one can toggle ↵ | MerryMage | |
| stretching on and off | |||
| 2016-04-30 | Audio: Add sink selection to configuration files | MerryMage | |
| 2016-04-28 | AudioCore: Move samples_per_frame and num_sources into hle/common.h | MerryMage | |
| 2016-02-21 | AudioCore: Skeleton Implementation | MerryMage | |
| This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation. | |||
