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authorMerryMage <MerryMage@users.noreply.github.com>2016-02-21 13:13:52 +0000
committerMerryMage <MerryMage@users.noreply.github.com>2016-02-21 13:13:52 +0000
commit8b00954ec79fad71691ad2d4c82d5c1c60e21b0c (patch)
tree443d275fd39c58928e68ef22ce3fe0fa56c73642 /src/audio_core/audio_core.h
parent0d086616d1af239b8e41b246bea3c1ef85fc907f (diff)
AudioCore: Skeleton Implementation
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
Diffstat (limited to 'src/audio_core/audio_core.h')
-rw-r--r--src/audio_core/audio_core.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h
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+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Kernel {
+class VMManager;
+}
+
+namespace AudioCore {
+
+constexpr int num_sources = 24;
+constexpr int samples_per_frame = 160; ///< Samples per audio frame at native sample rate
+constexpr int native_sample_rate = 32728; ///< 32kHz
+
+/// Initialise Audio Core
+void Init();
+
+/// Add DSP address spaces to a Process.
+void AddAddressSpace(Kernel::VMManager& vm_manager);
+
+/// Shutdown Audio Core
+void Shutdown();
+
+} // namespace