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| author | bunnei <bunneidev@gmail.com> | 2020-05-26 14:40:13 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-26 14:40:13 -0400 |
| commit | 508242c2671713239c66461125696db1a69bd163 (patch) | |
| tree | 07d495dd12545f1860a83f099c288b9637e76e67 /src/video_core/shader/node.h | |
| parent | 623d9c47a2d1a5b32ad67d3e1d86baf9d10851ef (diff) | |
| parent | 5d0986a53be495f2a2158968db1bc0974f0dd0d3 (diff) | |
Merge pull request #3981 from ReinUsesLisp/bar
shader/other: Implement BAR.SYNC 0x0
Diffstat (limited to 'src/video_core/shader/node.h')
| -rw-r--r-- | src/video_core/shader/node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index cce8aeebe..c06512413 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -233,6 +233,7 @@ enum class OperationCode { ThreadLtMask, /// () -> uint ShuffleIndexed, /// (uint value, uint index) -> uint + Barrier, /// () -> void MemoryBarrierGL, /// () -> void Amount, |
