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authorbunnei <bunneidev@gmail.com>2020-05-26 14:40:13 -0400
committerGitHub <noreply@github.com>2020-05-26 14:40:13 -0400
commit508242c2671713239c66461125696db1a69bd163 (patch)
tree07d495dd12545f1860a83f099c288b9637e76e67 /src/video_core/shader/node.h
parent623d9c47a2d1a5b32ad67d3e1d86baf9d10851ef (diff)
parent5d0986a53be495f2a2158968db1bc0974f0dd0d3 (diff)
Merge pull request #3981 from ReinUsesLisp/bar
shader/other: Implement BAR.SYNC 0x0
Diffstat (limited to 'src/video_core/shader/node.h')
-rw-r--r--src/video_core/shader/node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index cce8aeebe..c06512413 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -233,6 +233,7 @@ enum class OperationCode {
ThreadLtMask, /// () -> uint
ShuffleIndexed, /// (uint value, uint index) -> uint
+ Barrier, /// () -> void
MemoryBarrierGL, /// () -> void
Amount,