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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-01-19 02:04:27 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-13 17:44:47 -0300 |
| commit | 70353649d77979e8cbe353669061af0c04470126 (patch) | |
| tree | 2af02b543f425976cf707cbc8f80524b9dd1e9d8 /src/video_core/renderer_vulkan/vk_rasterizer.h | |
| parent | 95722823b997609fedca71c8f4d6f61c445de33d (diff) | |
fixed_pipeline_cache: Use dirty flags to lazily update key
Use dirty flags to avoid building pipeline key from scratch on each draw
call. This saves a bit of unnecesary work on each draw call.
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.h')
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 7fc6741da..acea1ba2d 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -20,6 +20,7 @@ #include "video_core/renderer_vulkan/vk_buffer_cache.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" #include "video_core/renderer_vulkan/vk_fence_manager.h" +#include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_query_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" @@ -173,6 +174,8 @@ private: VKUpdateDescriptorQueue update_descriptor_queue; BlitImageHelper blit_image; + GraphicsPipelineCacheKey graphics_key; + TextureCacheRuntime texture_cache_runtime; TextureCache texture_cache; BufferCacheRuntime buffer_cache_runtime; |
