From 70353649d77979e8cbe353669061af0c04470126 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 19 Jan 2021 02:04:27 -0300 Subject: fixed_pipeline_cache: Use dirty flags to lazily update key Use dirty flags to avoid building pipeline key from scratch on each draw call. This saves a bit of unnecesary work on each draw call. --- src/video_core/renderer_vulkan/vk_rasterizer.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.h') diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 7fc6741da..acea1ba2d 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -20,6 +20,7 @@ #include "video_core/renderer_vulkan/vk_buffer_cache.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" #include "video_core/renderer_vulkan/vk_fence_manager.h" +#include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_query_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" @@ -173,6 +174,8 @@ private: VKUpdateDescriptorQueue update_descriptor_queue; BlitImageHelper blit_image; + GraphicsPipelineCacheKey graphics_key; + TextureCacheRuntime texture_cache_runtime; TextureCache texture_cache; BufferCacheRuntime buffer_cache_runtime; -- cgit v1.2.3