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Ryujinx.Graphics.Vulkan
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PipelineBase.cs
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Author
2024-09-17
Change image format view handling to allow view incompatible formats (#7311)
gdkchan
2024-09-01
Vulkan: Feedback loop detection and barriers (#7226)
riperiperi
2024-09-01
Vulkan: Update Silk.NET to 2.21 (#7266)
riperiperi
2024-07-17
Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
riperiperi
2024-07-10
Use draw clear on Adreno, instead of vkCmdClearAttachments (#7013)
gdkchan
2024-07-09
Force dynamic state update after rasterizer discard disable (#7007)
gdkchan
2024-07-07
Disable descriptor set template updates for buffer textures on Adreno (#7002)
gdkchan
2024-05-26
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
gdkchan
2024-05-23
Workaround AMD bug on logic op with float framebuffer (#6852)
gdkchan
2024-04-07
Add support for large sampler arrays on Vulkan (#6489)
gdkchan
2024-04-06
Vulkan: Skip draws when patches topology is used without a tessellation shade...
gdkchan
2024-02-17
Vulkan: Improve texture barrier usage, timing and batching (#6240)
riperiperi
2024-02-16
Vulkan: Use push descriptors for uniform bindings when possible (#6154)
riperiperi
2024-01-31
Vulkan: Add Render Pass / Framebuffer Cache (#6182)
riperiperi
2024-01-26
Allow skipping draws with broken pipeline variants on Vulkan (#5807)
gdkchan
2024-01-20
Vulkan: Use templates for descriptor updates (#6014)
riperiperi
2024-01-16
Vulkan: Cache delegate for EndRenderPass (#6132)
riperiperi
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-11-15
Migrate to .NET 8 (#5887)
Zoltan Csizmadia
2023-09-14
Fix some Vulkan validation errors (mostly related to barriers) (#5603)
gdkchan
2023-08-18
Implement support for masked stencil clears on Vulkan (#5589)
gdkchan
2023-08-14
Vulkan: Buffer Mirrors for MacOS performance (#4899)
riperiperi
2023-07-24
Add workflow to automatically check code style issues for PRs (#4670)
TSRBerry
2023-07-14
Fix some Vulkan validation errors (#5452)
gdkchan
2023-07-11
Move support buffer update out of the backends (#5411)
gdkchan
2023-07-11
MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat...
gleng
2023-07-01
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
TSRBerry
2023-05-31
Skip draws with zero vertex count (#5149)
gdkchan
2023-05-29
Make sure blend is disabled if render target has integer format (#5122)
gdkchan
2023-05-29
Workaround for MoltenVK barrier issues (#5118)
gdkchan
2023-05-29
Fix incorrect vertex attribute format change (#5112)
gdkchan
2023-05-28
Add support for VK_EXT_depth_clip_control. (#5027)
cstamford
2023-05-18
Fix Vulkan blit-like operations swizzle (#5003)
gdkchan
2023-05-08
Vulkan: Batch vertex buffer updates (#4843)
riperiperi
2023-05-03
Vulkan: Record modifications after changing the framebuffer (#4775)
riperiperi
2023-04-27
Move solution and projects to src
TSR Berry