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Ryujinx.Graphics.Vulkan
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HardwareCapabilities.cs
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Author
2024-09-01
Vulkan: Feedback loop detection and barriers (#7226)
riperiperi
2024-02-16
Vulkan: Use push descriptors for uniform bindings when possible (#6154)
riperiperi
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-09-14
Fix some Vulkan validation errors (mostly related to barriers) (#5603)
gdkchan
2023-08-16
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
gdkchan
2023-08-14
Vulkan: Buffer Mirrors for MacOS performance (#4899)
riperiperi
2023-07-01
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
TSRBerry
2023-06-08
Implement soft float64 conversion on shaders when host has no support (#5159)
gdkchan
2023-05-28
Add support for VK_EXT_depth_clip_control. (#5027)
cstamford
2023-05-23
Vulkan: Do not set storage flag for multisample textures if not supported (#5...
gdkchan
2023-05-01
GPU: Pre-emptively flush textures that are flushed often (to imported memory ...
riperiperi
2023-04-27
Move solution and projects to src
TSR Berry