diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2023-09-14 14:58:11 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-14 19:58:11 +0200 |
| commit | 7ccff037e87f82f3461f3e1422235e29800eaa2f (patch) | |
| tree | 280ca9072284926fc24e7c5316b1c92b108888e5 /src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs | |
| parent | a745913329c4f4a135b276212f172578f08bc718 (diff) | |
Fix some Vulkan validation errors (mostly related to barriers) (#5603)
* Replace image barriers inside render pass with more generic memory barrier
* Remove forceStorage since it was creating images with storage bit for formats that are not StorageImage compatible
* Add missing flags on subpass dependency
* Don't call vkCmdSetScissor with a scissor count of 0
* One semaphore per swapchain image
* Remove compute stage from read to write barriers
* Try to improve Pipeline.Barrier nonsense
* Set PipelineStateFlags based on supported stages
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs index 798de5c9..32e941db 100644 --- a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs +++ b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs @@ -41,6 +41,7 @@ namespace Ryujinx.Graphics.Vulkan public readonly bool SupportsPreciseOcclusionQueries; public readonly bool SupportsPipelineStatisticsQuery; public readonly bool SupportsGeometryShader; + public readonly bool SupportsTessellationShader; public readonly bool SupportsViewportArray2; public readonly bool SupportsHostImportedMemory; public readonly bool SupportsDepthClipControl; @@ -77,6 +78,7 @@ namespace Ryujinx.Graphics.Vulkan bool supportsPreciseOcclusionQueries, bool supportsPipelineStatisticsQuery, bool supportsGeometryShader, + bool supportsTessellationShader, bool supportsViewportArray2, bool supportsHostImportedMemory, bool supportsDepthClipControl, @@ -112,6 +114,7 @@ namespace Ryujinx.Graphics.Vulkan SupportsPreciseOcclusionQueries = supportsPreciseOcclusionQueries; SupportsPipelineStatisticsQuery = supportsPipelineStatisticsQuery; SupportsGeometryShader = supportsGeometryShader; + SupportsTessellationShader = supportsTessellationShader; SupportsViewportArray2 = supportsViewportArray2; SupportsHostImportedMemory = supportsHostImportedMemory; SupportsDepthClipControl = supportsDepthClipControl; |
