aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
diff options
context:
space:
mode:
authorcstamford <christopherstamford@improbable.io>2023-05-28 22:31:56 +0100
committerGitHub <noreply@github.com>2023-05-28 23:31:56 +0200
commitdc0dbc50abdaedfdcca05e5a5c1a5f26f70e3b79 (patch)
tree76ab99437a90c49f81127af2c6225ad8af73aa4c /src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
parent994f4dc77db72c7dd796f594b7c1798895cdb33d (diff)
Add support for VK_EXT_depth_clip_control. (#5027)
* Add support for VK_EXT_depth_clip_control. * Code review feedback Minor formatting Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Check .DepthClipControl to make sure the host actually supports the feature. * Review feedback: remove Vulkan platform switch, relying on QueryHostSupportsDepthClipControl to drive the behaviour - OpenGL returns true, and any future platforms that don't support the [-1, 1] depth mode can return false for the transformation. --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
index 4b9ace3a..f600d93f 100644
--- a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
+++ b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
@@ -43,6 +43,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsGeometryShader;
public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory;
+ public readonly bool SupportsDepthClipControl;
public readonly uint MinSubgroupSize;
public readonly uint MaxSubgroupSize;
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
@@ -79,6 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsGeometryShader,
bool supportsViewportArray2,
bool supportsHostImportedMemory,
+ bool supportsDepthClipControl,
uint minSubgroupSize,
uint maxSubgroupSize,
ShaderStageFlags requiredSubgroupSizeStages,
@@ -114,6 +116,7 @@ namespace Ryujinx.Graphics.Vulkan
SupportsGeometryShader = supportsGeometryShader;
SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory;
+ SupportsDepthClipControl = supportsDepthClipControl;
MinSubgroupSize = minSubgroupSize;
MaxSubgroupSize = maxSubgroupSize;
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;