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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics.Shader
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Translation
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TranslatorContext.cs
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Author
2024-06-02
Vulkan separate descriptor set fixes (#6895)
gdkchan
2024-05-26
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
gdkchan
2024-04-22
Add support for bindless textures from shader input (vertex buffer) on Vulkan...
gdkchan
2024-04-07
Add support for large sampler arrays on Vulkan (#6489)
gdkchan
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-10-04
Use unique temporary variables for function call parameters on SPIR-V (#5757)
gdkchan
2023-09-14
Fix gl_Layer to geometry shader change not writing gl_Layer (#5682)
gdkchan
2023-08-29
Geometry shader emulation for macOS (#5551)
gdkchan
2023-08-13
Delete ShaderConfig and organize shader resources/definitions better (#5509)
gdkchan
2023-06-28
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
TSRBerry
2023-06-17
Ensure shader local and shared memory sizes are not zero (#5321)
gdkchan
2023-05-31
Share ResourceManager vertex vertex A and B shaders (#5181)
gdkchan
2023-04-27
Move solution and projects to src
TSR Berry