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A backup of the Ryujinx master git branch.
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Optimizations
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Author
2024-06-16
Extend bindless elimination to catch a few more specific cases (#6921)
gdkchan
2024-05-26
Vulkan: Extend full bindless to cover cases with phi nodes (#6853)
gdkchan
2024-05-26
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
gdkchan
2024-05-14
Add support for bindless textures from storage buffer on Vulkan (#6721)
gdkchan
2024-04-22
Add support for bindless textures from shader input (vertex buffer) on Vulkan...
gdkchan
2024-04-07
Add support for large sampler arrays on Vulkan (#6489)
gdkchan
2024-03-16
chore: remove repetitive words (#6500)
standstaff
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-11-23
Extend bindless elimination to see through shuffle (#5958)
gdkchan
2023-11-19
Extend bindless elimination to see through Phis with the same results (#5957)
gdkchan
2023-10-05
Strings should not be concatenated using '+' in a loop (#5664)
Marco Carvalho
2023-10-03
Implement textureSamples texture query shader instruction (#5750)
gdkchan
2023-09-11
Fix shader GlobalToStorage pass when base address comes from local or shared ...
gdkchan
2023-08-13
Delete ShaderConfig and organize shader resources/definitions better (#5509)
gdkchan
2023-07-03
Stop identifying shader textures with handle and cbuf, use binding instead (#...
gdkchan
2023-06-28
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
TSRBerry
2023-06-15
Implement Load/Store Local/Shared and Atomic shared using new instructions (#...
gdkchan
2023-06-08
Implement soft float64 conversion on shaders when host has no support (#5159)
gdkchan
2023-06-03
Implement shader storage buffer operations using new Load/Store instructions ...
gdkchan
2023-05-20
Replace constant buffer access on shader with new Load instruction (#4646)
gdkchan
2023-05-19
Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578)
gdkchan
2023-05-05
Use correct offset for storage constant buffer elimination (#4821)
riperiperi
2023-05-05
Allow any shader SSBO constant buffer slot and offset (#2237)
gdkchan
2023-04-27
Move solution and projects to src
TSR Berry