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path: root/src/Ryujinx.Graphics.Shader/Translation
AgeCommit message (Expand)Author
2024-09-26GPU: Ensure all clip distances are initialized when used (#7363)riperiperi
2024-09-19Shader: Assume the only remaining source is the right one when all others are...gdkchan
2024-07-30Fix shader RegisterUsage pass only taking first operation dest into account (...gdkchan
2024-06-16Extend bindless elimination to catch a few more specific cases (#6921)gdkchan
2024-06-02Vulkan separate descriptor set fixes (#6895)gdkchan
2024-05-26Vulkan: Extend full bindless to cover cases with phi nodes (#6853)gdkchan
2024-05-26Allow texture arrays to use separate descriptor sets on Vulkan (#6870)gdkchan
2024-05-14Add support for bindless textures from storage buffer on Vulkan (#6721)gdkchan
2024-04-22Add support for bindless textures from shader input (vertex buffer) on Vulkan...gdkchan
2024-04-07Add support for large sampler arrays on Vulkan (#6489)gdkchan
2024-03-16chore: remove repetitive words (#6500)standstaff
2024-02-10Set PointSize in shader on OpenGL (#6292)Mary Guillemard
2023-12-04editorconfig: Set default encoding to UTF-8 (#5793)TSRBerry
2023-11-23Extend bindless elimination to see through shuffle (#5958)gdkchan
2023-11-19Extend bindless elimination to see through Phis with the same results (#5957)gdkchan
2023-10-20GPU: Add fallback when textureGatherOffsets is not supported (#5792)riperiperi
2023-10-05Strings should not be concatenated using '+' in a loop (#5664)Marco Carvalho
2023-10-04Use unique temporary variables for function call parameters on SPIR-V (#5757)gdkchan
2023-10-03Implement textureSamples texture query shader instruction (#5750)gdkchan
2023-09-14Fix gl_Layer to geometry shader change not writing gl_Layer (#5682)gdkchan
2023-09-11Fix shader GlobalToStorage pass when base address comes from local or shared ...gdkchan
2023-08-29Geometry shader emulation for macOS (#5551)gdkchan
2023-08-16Fix vote and shuffle shader instructions on AMD GPUs (#5540)gdkchan
2023-08-16Implement scaled vertex format emulation (#5564)gdkchan
2023-08-13Delete ShaderConfig and organize shader resources/definitions better (#5509)gdkchan
2023-08-07Do not add more code after alpha test discard on fragment shader (#5529)gdkchan
2023-07-29Fix incorrect fragment origin when YNegate is enabled (#4673)gdkchan
2023-07-24Add workflow to automatically check code style issues for PRs (#4670)TSRBerry
2023-07-03Stop identifying shader textures with handle and cbuf, use binding instead (#...gdkchan
2023-06-28[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)TSRBerry
2023-06-23"Where" should be used before "OrderBy" (#5346)Marco Carvalho
2023-06-17Ensure shader local and shared memory sizes are not zero (#5321)gdkchan
2023-06-15Implement Load/Store Local/Shared and Atomic shared using new instructions (#...gdkchan
2023-06-10Implement transform feedback emulation for hardware without native support (#...gdkchan
2023-06-09Non-flags enums should not be used in bitwise operations (#5214)Marco Carvalho
2023-06-09Update ShaderConfig.cs (#5226)Marco Carvalho
2023-06-08Implement soft float64 conversion on shaders when host has no support (#5159)gdkchan
2023-06-03Implement shader storage buffer operations using new Load/Store instructions ...gdkchan
2023-05-31Share ResourceManager vertex vertex A and B shaders (#5181)gdkchan
2023-05-28Add support for VK_EXT_depth_clip_control. (#5027)cstamford
2023-05-26Force reciprocal operation with value biased by constant to be precise on mac...gdkchan
2023-05-25Fix resolution scaling of image operation coordinates (#5102)gdkchan
2023-05-25Generate scaling helper functions on IR (#4714)gdkchan
2023-05-20Replace constant buffer access on shader with new Load instruction (#4646)gdkchan
2023-05-19Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578)gdkchan
2023-05-05Use correct offset for storage constant buffer elimination (#4821)riperiperi
2023-05-05Allow any shader SSBO constant buffer slot and offset (#2237)gdkchan
2023-04-27Move solution and projects to srcTSR Berry