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authorgdkchan <gab.dark.100@gmail.com>2023-06-15 17:31:53 -0300
committerGitHub <noreply@github.com>2023-06-15 17:31:53 -0300
commitf92921a6d118aa9c6acdb3ecaa3cd61a19fe341e (patch)
tree6cba0d6ad1dc27df5750cf671cd75f709082203d /src/Ryujinx.Graphics.Shader/Translation
parent32d21ddf17ff7d61d8185a79bec3f5d02706109b (diff)
Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions * Remove now unused code * Fix base offset register overwrite * Fix missing storage buffer set index when generating GLSL for Vulkan * Shader cache version bump * Remove more unused code * Some PR feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation')
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs40
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs109
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs4
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs32
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs25
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs92
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs16
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Translator.cs2
8 files changed, 264 insertions, 56 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
index be0cba80..0ba26107 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
@@ -67,6 +67,11 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.AtomicAnd, storageKind, Local(), Const(binding), e0, e1, value);
}
+ public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand compare, Operand value)
+ {
+ return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, compare, value);
+ }
+
public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand compare, Operand value)
{
return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, e1, compare, value);
@@ -661,16 +666,6 @@ namespace Ryujinx.Graphics.Shader.Translation
: context.Load(storageKind, (int)ioVariable, arrayIndex, elemIndex);
}
- public static Operand LoadLocal(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.LoadLocal, Local(), a);
- }
-
- public static Operand LoadShared(this EmitterContext context, Operand a)
- {
- return context.Add(Instruction.LoadShared, Local(), a);
- }
-
public static Operand MemoryBarrier(this EmitterContext context)
{
return context.Add(Instruction.MemoryBarrier);
@@ -753,6 +748,11 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.Store, storageKind, null, e0, e1, value);
}
+ public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand value)
+ {
+ return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, value);
+ }
+
public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
{
return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, e1, value);
@@ -797,26 +797,6 @@ namespace Ryujinx.Graphics.Shader.Translation
: context.Add(Instruction.Store, storageKind, null, Const((int)ioVariable), arrayIndex, elemIndex, value);
}
- public static Operand StoreLocal(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.StoreLocal, null, a, b);
- }
-
- public static Operand StoreShared(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.StoreShared, null, a, b);
- }
-
- public static Operand StoreShared16(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.StoreShared16, null, a, b);
- }
-
- public static Operand StoreShared8(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.StoreShared8, null, a, b);
- }
-
public static Operand UnpackDouble2x32High(this EmitterContext context, Operand a)
{
return UnpackDouble2x32(context, a, 1);
diff --git a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
index 6958b86f..51a39682 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
@@ -9,13 +9,13 @@ namespace Ryujinx.Graphics.Shader.Translation
class HelperFunctionManager
{
private readonly List<Function> _functionList;
- private readonly Dictionary<HelperFunctionName, int> _functionIds;
+ private readonly Dictionary<int, int> _functionIds;
private readonly ShaderStage _stage;
public HelperFunctionManager(List<Function> functionList, ShaderStage stage)
{
_functionList = functionList;
- _functionIds = new Dictionary<HelperFunctionName, int>();
+ _functionIds = new Dictionary<int, int>();
_stage = stage;
}
@@ -29,14 +29,30 @@ namespace Ryujinx.Graphics.Shader.Translation
public int GetOrCreateFunctionId(HelperFunctionName functionName)
{
- if (_functionIds.TryGetValue(functionName, out int functionId))
+ if (_functionIds.TryGetValue((int)functionName, out int functionId))
{
return functionId;
}
Function function = GenerateFunction(functionName);
functionId = AddFunction(function);
- _functionIds.Add(functionName, functionId);
+ _functionIds.Add((int)functionName, functionId);
+
+ return functionId;
+ }
+
+ public int GetOrCreateFunctionId(HelperFunctionName functionName, int id)
+ {
+ int key = (int)functionName | (id << 16);
+
+ if (_functionIds.TryGetValue(key, out int functionId))
+ {
+ return functionId;
+ }
+
+ Function function = GenerateFunction(functionName, id);
+ functionId = AddFunction(function);
+ _functionIds.Add(key, functionId);
return functionId;
}
@@ -140,6 +156,67 @@ namespace Ryujinx.Graphics.Shader.Translation
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ConvertFloatToDouble", false, 1, 2);
}
+ private static Function GenerateFunction(HelperFunctionName functionName, int id)
+ {
+ return functionName switch
+ {
+ HelperFunctionName.SharedAtomicMaxS32 => GenerateSharedAtomicSigned(id, isMin: false),
+ HelperFunctionName.SharedAtomicMinS32 => GenerateSharedAtomicSigned(id, isMin: true),
+ HelperFunctionName.SharedStore8 => GenerateSharedStore8(id),
+ HelperFunctionName.SharedStore16 => GenerateSharedStore16(id),
+ _ => throw new ArgumentException($"Invalid function name {functionName}")
+ };
+ }
+
+ private static Function GenerateSharedAtomicSigned(int id, bool isMin)
+ {
+ EmitterContext context = new EmitterContext();
+
+ Operand wordOffset = Argument(0);
+ Operand value = Argument(1);
+
+ Operand result = GenerateSharedAtomicCasLoop(context, wordOffset, id, (memValue) =>
+ {
+ return isMin
+ ? context.IMinimumS32(memValue, value)
+ : context.IMaximumS32(memValue, value);
+ });
+
+ context.Return(result);
+
+ return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, $"SharedAtomic{(isMin ? "Min" : "Max")}_{id}", true, 2, 0);
+ }
+
+ private static Function GenerateSharedStore8(int id)
+ {
+ return GenerateSharedStore(id, 8);
+ }
+
+ private static Function GenerateSharedStore16(int id)
+ {
+ return GenerateSharedStore(id, 16);
+ }
+
+ private static Function GenerateSharedStore(int id, int bitSize)
+ {
+ EmitterContext context = new EmitterContext();
+
+ Operand offset = Argument(0);
+ Operand value = Argument(1);
+
+ Operand wordOffset = context.ShiftRightU32(offset, Const(2));
+ Operand bitOffset = GetBitOffset(context, offset);
+
+ GenerateSharedAtomicCasLoop(context, wordOffset, id, (memValue) =>
+ {
+ return context.BitfieldInsert(memValue, value, bitOffset, Const(bitSize));
+ });
+
+ context.Return();
+
+ return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, $"SharedStore{bitSize}_{id}", false, 2, 0);
+ }
+
private Function GenerateTexelFetchScaleFunction()
{
EmitterContext context = new EmitterContext();
@@ -226,5 +303,29 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.IAdd(Const(1), index);
}
}
+
+ public static Operand GetBitOffset(EmitterContext context, Operand offset)
+ {
+ return context.ShiftLeft(context.BitwiseAnd(offset, Const(3)), Const(3));
+ }
+
+ private static Operand GenerateSharedAtomicCasLoop(EmitterContext context, Operand wordOffset, int id, Func<Operand, Operand> opCallback)
+ {
+ Operand lblLoopHead = Label();
+
+ context.MarkLabel(lblLoopHead);
+
+ Operand oldValue = context.Load(StorageKind.SharedMemory, id, wordOffset);
+ Operand newValue = opCallback(oldValue);
+
+ Operand casResult = context.AtomicCompareAndSwap(StorageKind.SharedMemory, id, wordOffset, oldValue, newValue);
+
+ Operand casFail = context.ICompareNotEqual(casResult, oldValue);
+
+ context.BranchIfTrue(lblLoopHead, casFail);
+
+ return oldValue;
+ }
+
}
} \ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs
index 8c37c34c..984f2d04 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs
@@ -4,6 +4,10 @@ namespace Ryujinx.Graphics.Shader.Translation
{
ConvertDoubleToFloat,
ConvertFloatToDouble,
+ SharedAtomicMaxS32,
+ SharedAtomicMinS32,
+ SharedStore8,
+ SharedStore16,
TexelFetchScale,
TextureSizeUnscale
}
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
index 14904b26..9d260c67 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
@@ -244,7 +244,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
node = nextNode;
}
}
- else if (operation.Inst == Instruction.StoreShared || operation.Inst == Instruction.StoreLocal)
+ else if (operation.Inst == Instruction.Store &&
+ (operation.StorageKind == StorageKind.SharedMemory ||
+ operation.StorageKind == StorageKind.LocalMemory))
{
// The NVIDIA compiler can sometimes use shared or local memory as temporary
// storage to place the base address and size on, so we need
@@ -874,7 +876,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
if (bitSize < 32)
{
- Operand bitOffset = GetBitOffset(context, offset);
+ Operand bitOffset = HelperFunctionManager.GetBitOffset(context, offset);
GenerateAtomicCasLoop(context, wordOffset, binding, (memValue) =>
{
@@ -892,7 +894,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
if (IsSmallInt(storageKind))
{
- Operand bitOffset = GetBitOffset(context, offset);
+ Operand bitOffset = HelperFunctionManager.GetBitOffset(context, offset);
switch (storageKind)
{
@@ -921,11 +923,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return true;
}
- private static Operand GetBitOffset(EmitterContext context, Operand offset)
- {
- return context.ShiftLeft(context.BitwiseAnd(offset, Const(3)), Const(3));
- }
-
private static Operand GenerateAtomicCasLoop(EmitterContext context, Operand wordOffset, int binding, Func<Operand, Operand> opCallback)
{
Operand lblLoopHead = Label();
@@ -1070,15 +1067,18 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
baseOffset = null;
- if (operation.Inst == Instruction.LoadShared || operation.Inst == Instruction.StoreShared)
- {
- type = LsMemoryType.Shared;
- return TryGetSharedMemoryOffsets(operation, out baseOffset, out constOffset);
- }
- else if (operation.Inst == Instruction.LoadLocal || operation.Inst == Instruction.StoreLocal)
+ if (operation.Inst == Instruction.Load || operation.Inst == Instruction.Store)
{
- type = LsMemoryType.Local;
- return TryGetLocalMemoryOffset(operation, out constOffset);
+ if (operation.StorageKind == StorageKind.SharedMemory)
+ {
+ type = LsMemoryType.Shared;
+ return TryGetSharedMemoryOffsets(operation, out baseOffset, out constOffset);
+ }
+ else if (operation.StorageKind == StorageKind.LocalMemory)
+ {
+ type = LsMemoryType.Local;
+ return TryGetLocalMemoryOffset(operation, out constOffset);
+ }
}
type = default;
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
index 2d19a5a7..c58e4828 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
@@ -1,3 +1,4 @@
+using Ryujinx.Common;
using Ryujinx.Graphics.Shader.StructuredIr;
using System;
using System.Collections.Generic;
@@ -22,9 +23,12 @@ namespace Ryujinx.Graphics.Shader.Translation
private readonly HashSet<int> _usedConstantBufferBindings;
+ public int LocalMemoryId { get; }
+ public int SharedMemoryId { get; }
+
public ShaderProperties Properties => _properties;
- public ResourceManager(ShaderStage stage, IGpuAccessor gpuAccessor, ShaderProperties properties)
+ public ResourceManager(ShaderStage stage, IGpuAccessor gpuAccessor, ShaderProperties properties, int localMemorySize)
{
_gpuAccessor = gpuAccessor;
_properties = properties;
@@ -41,6 +45,25 @@ namespace Ryujinx.Graphics.Shader.Translation
_usedConstantBufferBindings = new HashSet<int>();
properties.AddConstantBuffer(0, new BufferDefinition(BufferLayout.Std140, 0, 0, "support_buffer", SupportBuffer.GetStructureType()));
+
+ LocalMemoryId = -1;
+ SharedMemoryId = -1;
+
+ if (localMemorySize != 0)
+ {
+ var lmem = new MemoryDefinition("local_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(localMemorySize, sizeof(uint)));
+
+ LocalMemoryId = properties.AddLocalMemory(lmem);
+ }
+
+ int sharedMemorySize = stage == ShaderStage.Compute ? gpuAccessor.QueryComputeSharedMemorySize() : 0;
+
+ if (sharedMemorySize != 0)
+ {
+ var smem = new MemoryDefinition("shared_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(sharedMemorySize, sizeof(uint)));
+
+ SharedMemoryId = properties.AddSharedMemory(smem);
+ }
}
public int GetConstantBufferBinding(int slot)
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs b/src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
index baa88251..f5a524a0 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
@@ -1,6 +1,8 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation.Optimizations;
using System.Collections.Generic;
+using System.Diagnostics;
using System.Linq;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@@ -70,6 +72,15 @@ namespace Ryujinx.Graphics.Shader.Translation
}
}
}
+ else
+ {
+ node = InsertSharedStoreSmallInt(hfm, node);
+
+ if (config.Options.TargetLanguage != TargetLanguage.Spirv)
+ {
+ node = InsertSharedAtomicSigned(hfm, node);
+ }
+ }
}
}
}
@@ -171,6 +182,87 @@ namespace Ryujinx.Graphics.Shader.Translation
operation.TurnIntoCopy(result);
}
+ private static LinkedListNode<INode> InsertSharedStoreSmallInt(HelperFunctionManager hfm, LinkedListNode<INode> node)
+ {
+ Operation operation = (Operation)node.Value;
+ HelperFunctionName name;
+
+ if (operation.StorageKind == StorageKind.SharedMemory8)
+ {
+ name = HelperFunctionName.SharedStore8;
+ }
+ else if (operation.StorageKind == StorageKind.SharedMemory16)
+ {
+ name = HelperFunctionName.SharedStore16;
+ }
+ else
+ {
+ return node;
+ }
+
+ if (operation.Inst != Instruction.Store)
+ {
+ return node;
+ }
+
+ Operand memoryId = operation.GetSource(0);
+ Operand byteOffset = operation.GetSource(1);
+ Operand value = operation.GetSource(2);
+
+ Debug.Assert(memoryId.Type == OperandType.Constant);
+
+ int functionId = hfm.GetOrCreateFunctionId(name, memoryId.Value);
+
+ Operand[] callArgs = new Operand[] { Const(functionId), byteOffset, value };
+
+ LinkedListNode<INode> newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, (Operand)null, callArgs));
+
+ Utils.DeleteNode(node, operation);
+
+ return newNode;
+ }
+
+ private static LinkedListNode<INode> InsertSharedAtomicSigned(HelperFunctionManager hfm, LinkedListNode<INode> node)
+ {
+ Operation operation = (Operation)node.Value;
+ HelperFunctionName name;
+
+ if (operation.Inst == Instruction.AtomicMaxS32)
+ {
+ name = HelperFunctionName.SharedAtomicMaxS32;
+ }
+ else if (operation.Inst == Instruction.AtomicMinS32)
+ {
+ name = HelperFunctionName.SharedAtomicMinS32;
+ }
+ else
+ {
+ return node;
+ }
+
+ if (operation.StorageKind != StorageKind.SharedMemory)
+ {
+ return node;
+ }
+
+ Operand result = operation.Dest;
+ Operand memoryId = operation.GetSource(0);
+ Operand byteOffset = operation.GetSource(1);
+ Operand value = operation.GetSource(2);
+
+ Debug.Assert(memoryId.Type == OperandType.Constant);
+
+ int functionId = hfm.GetOrCreateFunctionId(name, memoryId.Value);
+
+ Operand[] callArgs = new Operand[] { Const(functionId), byteOffset, value };
+
+ LinkedListNode<INode> newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, result, callArgs));
+
+ Utils.DeleteNode(node, operation);
+
+ return newNode;
+ }
+
private static LinkedListNode<INode> InsertTexelFetchScale(HelperFunctionManager hfm, LinkedListNode<INode> node, ShaderConfig config)
{
TextureOperation texOp = (TextureOperation)node.Value;
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
index 534bda70..fa125002 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
@@ -124,7 +124,7 @@ namespace Ryujinx.Graphics.Shader.Translation
private TextureDescriptor[] _cachedTextureDescriptors;
private TextureDescriptor[] _cachedImageDescriptors;
- public ShaderConfig(ShaderStage stage, IGpuAccessor gpuAccessor, TranslationOptions options)
+ public ShaderConfig(ShaderStage stage, IGpuAccessor gpuAccessor, TranslationOptions options, int localMemorySize)
{
Stage = stage;
GpuAccessor = gpuAccessor;
@@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Shader.Translation
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
- ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties());
+ ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties(), localMemorySize);
if (!gpuAccessor.QueryHostSupportsTransformFeedback() && gpuAccessor.QueryTransformFeedbackEnabled())
{
@@ -176,14 +176,17 @@ namespace Ryujinx.Graphics.Shader.Translation
OutputTopology outputTopology,
int maxOutputVertices,
IGpuAccessor gpuAccessor,
- TranslationOptions options) : this(stage, gpuAccessor, options)
+ TranslationOptions options) : this(stage, gpuAccessor, options, 0)
{
ThreadsPerInputPrimitive = 1;
OutputTopology = outputTopology;
MaxOutputVertices = maxOutputVertices;
}
- public ShaderConfig(ShaderHeader header, IGpuAccessor gpuAccessor, TranslationOptions options) : this(header.Stage, gpuAccessor, options)
+ public ShaderConfig(
+ ShaderHeader header,
+ IGpuAccessor gpuAccessor,
+ TranslationOptions options) : this(header.Stage, gpuAccessor, options, GetLocalMemorySize(header))
{
GpPassthrough = header.Stage == ShaderStage.Geometry && header.GpPassthrough;
ThreadsPerInputPrimitive = header.ThreadsPerInputPrimitive;
@@ -197,6 +200,11 @@ namespace Ryujinx.Graphics.Shader.Translation
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
}
+ private static int GetLocalMemorySize(ShaderHeader header)
+ {
+ return header.ShaderLocalMemoryLowSize + header.ShaderLocalMemoryHighSize + (header.ShaderLocalMemoryCrsSize / ThreadsPerWarp);
+ }
+
private void EnsureTransformFeedbackInitialized()
{
if (HasTransformFeedbackOutputs() && _transformFeedbackOutputs == null)
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
index c0212a5b..b44d6daa 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
@@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Shader.Translation
if (options.Flags.HasFlag(TranslationFlags.Compute))
{
- config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options);
+ config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options, gpuAccessor.QueryComputeLocalMemorySize());
program = Decoder.Decode(config, address);
}