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Ryujinx.Graphics.OpenGL
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Author
2024-09-18
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<by...
jhorv
2024-09-17
Change image format view handling to allow view incompatible formats (#7311)
gdkchan
2024-08-12
Clamp amount of mipmap levels to max allowed for all backends (#7197)
gdkchan
2024-08-03
replace ByteMemoryPool usage in Ryujinx.Graphics (#7129)
jhorv
2024-06-02
Vulkan separate descriptor set fixes (#6895)
gdkchan
2024-04-14
Texture loading: reduce memory allocations (#6623)
jhorv
2024-04-07
Add support for large sampler arrays on Vulkan (#6489)
gdkchan
2024-02-15
Implement X8Z24 texture format (#6315)
gdkchan
2023-12-04
editorconfig: Set default encoding to UTF-8 (#5793)
TSRBerry
2023-10-31
Implement copy dependency for depth and color textures (#4365)
gdkchan
2023-07-24
Add workflow to automatically check code style issues for PRs (#4670)
TSRBerry
2023-07-11
Move support buffer update out of the backends (#5411)
gdkchan
2023-06-28
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)
TSRBerry
2023-05-13
Set OpenGL PixelPackBuffer to 0 when done (#4921)
gdkchan
2023-05-01
GPU: Pre-emptively flush textures that are flushed often (to imported memory ...
riperiperi
2023-04-27
Move solution and projects to src
TSR Berry