| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-07-18 | shadertools: Prepare for new target Languages and APIs (#2465) | Mary |
| 2021-07-06 | Allow shader language and target API to be specified on the shader translator... | gdkchan |
| 2020-11-13 | Salieri: shader cache (#1701) | Mary |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-01-09 | Fix ShaderTools | gdkchan |
| 2020-01-09 | Support texture rectangle targets (non-normalized coords) | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
| 2020-01-09 | Remove TranslatorConfig struct | gdk |
| 2020-01-09 | Add shader support for the round mode on the F2F instruction, support mipmaps... | gdk |
| 2020-01-09 | Initial work | gdk |
| 2019-04-18 | New shader translator implementation (#654) | gdkchan |
| 2019-02-28 | Initial non 2D textures support (#525) | Thomas Guillemard |
| 2018-12-17 | Move MaxUboSize definition (#530) | Thomas Guillemard |
| 2018-06-10 | Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL... | gdkchan |
