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Ryujinx.ShaderTools
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Program.cs
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Author
2023-04-27
Move solution and projects to src
TSR Berry
2023-04-25
Refactor attribute handling on the shader generator (#4565)
gdkchan
2022-04-10
New shader cache implementation (#3194)
gdkchan
2021-10-12
Rewrite shader decoding stage (#2698)
gdkchan
2021-07-18
shadertools: Prepare for new target Languages and APIs (#2465)
Mary
2021-07-06
Allow shader language and target API to be specified on the shader translator...
gdkchan
2020-11-13
Salieri: shader cache (#1701)
Mary
2020-05-06
Refactor shader GPU state and memory access (#1203)
gdkchan
2020-01-09
Fix ShaderTools
gdkchan
2020-01-09
Support texture rectangle targets (non-normalized coords)
gdkchan
2020-01-09
Add a pass to turn global memory access into storage access, and do all stora...
gdk
2020-01-09
Remove TranslatorConfig struct
gdk
2020-01-09
Add shader support for the round mode on the F2F instruction, support mipmaps...
gdk
2020-01-09
Initial work
gdk
2019-04-18
New shader translator implementation (#654)
gdkchan
2019-02-28
Initial non 2D textures support (#525)
Thomas Guillemard
2018-12-17
Move MaxUboSize definition (#530)
Thomas Guillemard
2018-06-10
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL...
gdkchan