diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.ShaderTools/Program.cs | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'Ryujinx.ShaderTools/Program.cs')
| -rw-r--r-- | Ryujinx.ShaderTools/Program.cs | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/Ryujinx.ShaderTools/Program.cs b/Ryujinx.ShaderTools/Program.cs deleted file mode 100644 index 3acebbda..00000000 --- a/Ryujinx.ShaderTools/Program.cs +++ /dev/null @@ -1,93 +0,0 @@ -using CommandLine; -using Ryujinx.Graphics.Shader; -using Ryujinx.Graphics.Shader.Translation; -using System; -using System.IO; -using System.Runtime.InteropServices; - -namespace Ryujinx.ShaderTools -{ - class Program - { - private class GpuAccessor : IGpuAccessor - { - private readonly byte[] _data; - - public GpuAccessor(byte[] data) - { - _data = data; - } - - public ReadOnlySpan<ulong> GetCode(ulong address, int minimumSize) - { - return MemoryMarshal.Cast<byte, ulong>(new ReadOnlySpan<byte>(_data).Slice((int)address)); - } - } - - private class Options - { - [Option("compute", Required = false, Default = false, HelpText = "Indicate that the shader is a compute shader.")] - public bool Compute { get; set; } - - [Option("target-language", Required = false, Default = TargetLanguage.Glsl, HelpText = "Indicate the target shader language to use.")] - public TargetLanguage TargetLanguage { get; set; } - - [Option("target-api", Required = false, Default = TargetApi.OpenGL, HelpText = "Indicate the target graphics api to use.")] - public TargetApi TargetApi { get; set; } - - [Value(0, MetaName = "input", HelpText = "Binary Maxwell shader input path.", Required = true)] - public string InputPath { get; set; } - - [Value(1, MetaName = "output", HelpText = "Decompiled shader output path.", Required = false)] - public string OutputPath { get; set; } - } - - static void HandleArguments(Options options) - { - TranslationFlags flags = TranslationFlags.DebugMode; - - if (options.Compute) - { - flags |= TranslationFlags.Compute; - } - - byte[] data = File.ReadAllBytes(options.InputPath); - - TranslationOptions translationOptions = new TranslationOptions(options.TargetLanguage, options.TargetApi, flags); - - ShaderProgram program = Translator.CreateContext(0, new GpuAccessor(data), translationOptions).Translate(); - - if (options.OutputPath == null) - { - if (program.BinaryCode != null) - { - using Stream outputStream = Console.OpenStandardOutput(); - - outputStream.Write(program.BinaryCode); - } - else - { - Console.WriteLine(program.Code); - } - } - else - { - if (program.BinaryCode != null) - { - File.WriteAllBytes(options.OutputPath, program.BinaryCode); - } - else - { - File.WriteAllText(options.OutputPath, program.Code); - } - } - } - - static void Main(string[] args) - { - Parser.Default.ParseArguments<Options>(args) - .WithParsed(options => HandleArguments(options)) - .WithNotParsed(errors => errors.Output()); - } - } -}
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