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A backup of the Ryujinx master git branch.
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Ryujinx.HLE
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Author
2018-09-08
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
ReinUsesLisp
2018-09-01
Improve handling on QueryGet on the gpu (#397)
gdkchan
2018-08-25
Implement vertex instancing (#381)
ReinUsesLisp
2018-08-23
Implement multiple rendertarget attachments and depth writting (#375)
ReinUsesLisp
2018-08-23
Avoid querying and setting texture bindings in hot code (#376)
ReinUsesLisp
2018-08-19
Rendertarget attachments, texture and image changes (#358)
ReinUsesLisp
2018-08-16
Remove artificial call count limit for EndGl (#357)
gdkchan
2018-08-15
More flexible memory manager (#307)
gdkchan
2018-08-14
Reset cache on command buffer execution instead of sync calls (#341)
ReinUsesLisp
2018-08-13
Add partial support to the TEX.B shader instruction (#342)
gdkchan
2018-08-10
Low level graphics API prerequisites (#319)
ReinUsesLisp
2018-07-29
Cache changes (#302)
ReinUsesLisp
2018-07-19
Send data to OpenGL host without client-side copies (#285)
ReinUsesLisp
2018-07-19
Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)
gdkchan
2018-07-14
Some small shader related fixes (#258)
gdkchan
2018-07-12
Loop GLScreen with custom method (#244)
ReinUsesLisp
2018-07-09
Add locking methods to the ogl resource cache (#238)
gdkchan
2018-07-08
Query multiple pages at once with GetWriteWatch (#222)
gdkchan
2018-07-08
Implement GPU primitive restart (#221)
ReinUsesLisp
2018-07-06
Disable front facing and face culling to avoid regression (#226)
ReinUsesLisp
2018-07-05
Implement some GPU features (#209)
ReinUsesLisp
2018-06-28
Add support for vertex base on indexed draws, fix index buffer first (unteste...
gdkchan
2018-06-28
Somewhat better ClearBuffers implementation
gdkchan
2018-06-27
Add support for Vertex Program A and other small shader improvements (#192)
gdkchan
2018-06-27
Fix vertex buffer size on the gpu when the draw vertex count is less than the...
gdkchan
2018-06-23
Small OpenGL Renderer refactoring (#177)
gdkchan