| Age | Commit message (Expand) | Author |
| 2018-04-30 | Ignore ZR target texture color registers on shader | gdkchan |
| 2018-04-29 | Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ... | gdkchan |
| 2018-04-25 | Some small sync primitive fixes, logging fixes, started to implement the 2D e... | gdkchan |
| 2018-04-19 | Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst... | gdkchan |
| 2018-04-14 | [GPU] Set frame buffer texture size to window size | gdkchan |
| 2018-04-14 | [GPU] Send correct window size to the vertex shader | gdkchan |
| 2018-04-14 | [GPU] Fix frame buffer being upside down in some cases | gdkchan |
| 2018-04-13 | [GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct bl... | gdkchan |
| 2018-04-13 | [GPU] Remove 1f in RCP instruction emitter on glsl decompiler | gdkchan |
| 2018-04-13 | [GPU] Do not use the f suffix on float contants on the shader glsl code | gdkchan |
| 2018-04-13 | Bump glsl version to support layout qualifier | gdkchan |
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan |
| 2018-04-10 | [GPU] Add support for the BC4/5 texture formats | gdkchan |
| 2018-04-10 | Fix regression -- enable raw frame buffer rendering | gdkchan |
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan |
| 2018-04-08 | Add A1B5G5R5 texture format. (#76) | LDj3SNuD |
| 2018-04-08 | Use correct pitch value when decoding linear swizzle textures | gdkchan |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan |
| 2018-03-19 | [WIP] Add support for events (#60) | gdkchan |
| 2018-03-15 | Improvements to audout (#58) | gdkchan |
| 2018-03-12 | Allow more than one process, free resources on process dispose, implement Svc... | gdkchan |
| 2018-02-28 | Enable hardware frame buffer texture scaling | gdkchan |
| 2018-02-27 | Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it ... | gdkchan |
| 2018-02-23 | Map heap on heap base region, fix for thread start on homebrew, add FCVTMU an... | gdkchan |
| 2018-02-23 | Somewhat better NvFlinger (I guess) (fixes #30) | gdkchan |
| 2018-02-20 | Split main project into core,graphics and chocolarm4 subproject (#29) | emmauss |