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authorgdkchan <gab.dark.100@gmail.com>2018-02-23 21:59:38 -0300
committergdkchan <gab.dark.100@gmail.com>2018-02-23 21:59:38 -0300
commit3936c934482a587635bc5a1e47962551aeb53aeb (patch)
tree7df4ab78fe30ea27edcda9e54a32a8d132717225 /Ryujinx.Graphics
parent2ed733b1d5addad027f48acfdd407e64b71427fc (diff)
Map heap on heap base region, fix for thread start on homebrew, add FCVTMU and FCVTPU (general) instructions, fix FMOV (higher 64 bits) encodings, improve emit code for FCVT* (general) instructions
Diffstat (limited to 'Ryujinx.Graphics')
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs b/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs
index 6bf17d09..5ae5e225 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs
@@ -3,7 +3,6 @@ using OpenTK.Graphics.OpenGL;
using System;
using System.Collections.Generic;
-
namespace Ryujinx.Graphics.Gal.OpenGL
{
public class OpenGLRenderer : IGalRenderer
@@ -29,8 +28,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
private FrameBuffer FbRenderer;
- public long FrameBufferPtr { get; set; }
-
public OpenGLRenderer()
{
VertexBuffers = new List<VertexBuffer>();
@@ -58,7 +55,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
ActionsQueue.Dequeue()();
}
- }
+ }
public void Render()
{