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AgeCommit message (Expand)Author
2019-04-18New shader translator implementation (#654)gdkchan
2019-03-04Do naming refactoring on Ryujinx.Graphics (#611)Alex Barney
2019-02-28 Initial non 2D textures support (#525)Thomas Guillemard
2018-12-03NVDEC implementation using FFmpeg (#443)gdkchan
2018-11-23Add RGBA16 Unorm (#513)HorrorTroll
2018-11-21GPU: Allow depth textures to be loaded (#511)jduncanator
2018-11-17Improved GPU command lists decoding (#499)gdkchan
2018-11-11Add BGR5A1 Image Format (#495)Ac_K
2018-11-09Update ImageUtils.cs (#494)Ac_K
2018-10-30Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)Alex Barney
2018-10-17Improve texture tables (#457)gdkchan
2018-10-14Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426)HorrorTroll
2018-10-14Add RG16Unorm & R16Uint (#456)HorrorTroll
2018-10-13Add support for saturation on some shader instructions, fix ReadTexture align...gdkchan
2018-10-13Quads, QuadStrip, const attributes and half-float attributes support (#447)gdkchan
2018-09-19Implement DepthWriteMask and add R16G16 (#425)ReinUsesLisp
2018-09-18Allow "reinterpretation" of framebuffer/zeta formats (#418)gdkchan
2018-09-17Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture form...HorrorTroll
2018-09-11Fixup image error message and add G8R8 to size query (#410)ReinUsesLisp
2018-09-08Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)ReinUsesLisp