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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics
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Author
2020-01-09
Initial work
gdk
2019-10-31
.NET Core 3.0 is here! (#784)
LDj3SNuD
2019-09-01
Add Rgba16Uint (#746)
HorrorTroll
2019-08-08
Add a new JIT compiler for CPU code (#693)
gdkchan
2019-07-02
Misc cleanup (#708)
Alex Barney
2019-06-01
GPU Profiling (#570)
BaronKiko
2019-05-29
Added missing ++ in BindMacro GPU method (#688)
BaronKiko
2019-04-18
New shader translator implementation (#654)
gdkchan
2019-03-12
Compressed M2mf texture copy fix (#612)
BaronKiko
2019-03-04
Do naming refactoring on Ryujinx.Graphics (#611)
Alex Barney
2019-03-02
Fixed Scissor Test on Intel based GPUs (#595)
BaronKiko
2019-02-28
Initial non 2D textures support (#525)
Thomas Guillemard
2019-02-22
Initialize FrontFace register with a default value (#601)
gdkchan
2019-02-13
Change timestamp value on GPU query with timestamp and counter writeback (#547)
gdkchan
2019-02-04
Implement speculative translation on the CPU (#515)
gdkchan
2019-01-31
Scissor test fix (#563)
BaronKiko
2019-01-18
SNK 40th Anniversary Out of Bounds Fix (#557)
BaronKiko
2019-01-13
Scissor test implementation. Partially stubbed until geometry shaders… (#556)
BaronKiko
2019-01-05
Some improvements for nvnflinger (#555)
Thomas Guillemard
2019-01-01
Quad to triangle optimization (#552)
BaronKiko
2018-12-27
Add RG16 Sint (#517)
HorrorTroll
2018-12-26
Do not attempt to read unused attribute, fix attributes count (#520)
gdkchan
2018-12-03
NVDEC implementation using FFmpeg (#443)
gdkchan