diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2019-02-04 18:26:05 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-02-04 18:26:05 -0300 |
| commit | a694420d11ef74e4f0bf473be2b6f64635bc89c7 (patch) | |
| tree | 6c44e7a0633dca7b54d99ac3f01f0648fa602559 /Ryujinx.Graphics/Graphics3d | |
| parent | f5b4f6ccc4815cfac1fa3c103d8941a26d152d8a (diff) | |
Implement speculative translation on the CPU (#515)
* Implement speculative translation on the cpu, and change the way how branches to unknown or untranslated addresses works
* Port t0opt changes and other cleanups
* Change namespace from translation related classes to ChocolArm64.Translation, other minor tweaks
* Fix typo
* Translate higher quality code for indirect jumps aswell, and on some cases that were missed when lower quality (tier 0) code was available
* Remove debug print
* Remove direct argument passing optimization, and enable tail calls for BR instructions
* Call delegates directly with Callvirt rather than calling Execute, do not emit calls for tier 0 code
* Remove unused property
* Rename argument on ArmSubroutine delegate
Diffstat (limited to 'Ryujinx.Graphics/Graphics3d')
| -rw-r--r-- | Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs index 749f5fdc..9ff3b36a 100644 --- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs @@ -789,7 +789,7 @@ namespace Ryujinx.Graphics.Graphics3d GalVertexAttribType Type = (GalVertexAttribType)((Packed >> 27) & 0x7); bool IsRgba = ((Packed >> 31) & 1) != 0; - + // Check vertex array is enabled to avoid out of bounds exception when reading bytes bool Enable = (ReadRegister(NvGpuEngine3dReg.VertexArrayNControl + ArrayIndex * 4) & 0x1000) != 0; |
