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path: root/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs
AgeCommit message (Expand)Author
2018-09-08Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)ReinUsesLisp
2018-08-23Implement multiple rendertarget attachments and depth writting (#375)ReinUsesLisp
2018-08-19Rendertarget attachments, texture and image changes (#358)ReinUsesLisp
2018-08-16Code style fixes and nits on the HLE project (#355)gdkchan
2018-07-23Blit framebuffer without shaders (#229)ReinUsesLisp
2018-07-19Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)gdkchan
2018-07-06Disable front facing and face culling to avoid regression (#226)ReinUsesLisp
2018-06-23Small OpenGL Renderer refactoring (#177)gdkchan
2018-04-25Some small sync primitive fixes, logging fixes, started to implement the 2D e...gdkchan
2018-04-14[GPU] Set frame buffer texture size to window sizegdkchan
2018-04-14[GPU] Send correct window size to the vertex shadergdkchan
2018-04-14[GPU] Fix frame buffer being upside down in some casesgdkchan
2018-04-13[GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct bl...gdkchan
2018-04-13Fix for current framebuffer issues (#78)gdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan