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Ryujinx.Graphics
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Gal
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IGalRasterizer.cs
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Author
2020-01-09
Initial work
gdk
2019-03-04
Do naming refactoring on Ryujinx.Graphics (#611)
Alex Barney
2018-11-28
Better process implementation (#491)
gdkchan
2018-10-17
Improve texture tables (#457)
gdkchan
2018-10-13
Quads, QuadStrip, const attributes and half-float attributes support (#447)
gdkchan
2018-09-18
Allow "reinterpretation" of framebuffer/zeta formats (#418)
gdkchan
2018-08-19
Rendertarget attachments, texture and image changes (#358)
ReinUsesLisp
2018-08-10
Low level graphics API prerequisites (#319)
ReinUsesLisp
2018-07-19
Send data to OpenGL host without client-side copies (#285)
ReinUsesLisp
2018-07-09
Add locking methods to the ogl resource cache (#238)
gdkchan
2018-07-08
Implement GPU primitive restart (#221)
ReinUsesLisp
2018-07-05
Implement some GPU features (#209)
ReinUsesLisp
2018-06-28
Add support for vertex base on indexed draws, fix index buffer first (unteste...
gdkchan
2018-06-28
Somewhat better ClearBuffers implementation
gdkchan
2018-06-27
Fix vertex buffer size on the gpu when the draw vertex count is less than the...
gdkchan
2018-06-23
Small OpenGL Renderer refactoring (#177)
gdkchan