| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-01-29 | Implement geometry shader passthrough (#1961) | gdkchan |
| 2020-11-13 | Salieri: shader cache (#1701) | Mary |
| 2020-11-08 | Use explicit buffer and texture bindings on shaders (#1666) | gdkchan |
| 2020-07-30 | Refactor shader translator ShaderConfig and reduce the number of out args (#1... | gdkchan |
| 2020-07-07 | Implement Zero-Configuration Resolution Scaling (#1365) | riperiperi |
| 2020-07-04 | Implement shader LEA instruction and improve bindless image load/store (#1355) | gdkchan |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan |
| 2020-04-03 | Better IPA shader instruction implementation (#1082) | gdkchan |
| 2020-02-02 | Use correct shader local memory size instead of a hardcoded size (#914) | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Remove more unused code | gdkchan |
| 2020-01-09 | Some code cleanup | gdkchan |
