index
:
Ryujinx
master
A backup of the Ryujinx master git branch.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Ryujinx.Graphics.Shader
/
Translation
/
Optimizations
/
BindlessElimination.cs
Age
Commit message (
Expand
)
Author
2022-09-13
Fix bindless 1D textures having a buffer type on the shader (#3697)
gdkchan
2022-07-02
Bindless elimination for constant sampler handle (#3424)
gdkchan
2021-10-24
Preserve image types for shader bindless surface instructions (.D variants) (...
gdkchan
2021-10-17
Extend bindless elimination to work with masked and shifted handles (#2727)
gdkchan
2021-09-02
Fix TXQ for 3D textures. (#2613)
riperiperi
2021-08-31
Implement Shader Instructions SUATOM and SURED (#2090)
riperiperi
2021-06-20
Fix separate bindless sampler at offset 0 (#2360)
gdkchan
2021-06-09
Support bindless textures with separate constant buffers for texture and samp...
gdkchan
2021-05-19
Move shader resource descriptor creation out of the backend (#2290)
gdkchan
2021-05-19
Pass CbufSlot when getting info from the texture descriptor (#2291)
riperiperi
2021-04-18
Improve shader global memory to storage pass (#2200)
gdkchan
2021-03-09
Traverse PhiNodes for Bindless Elimination (#2089)
riperiperi
2020-11-09
Simplify logic for bindless texture handling (#1667)
gdkchan
2020-07-04
Implement shader LEA instruction and improve bindless image load/store (#1355)
gdkchan
2020-05-27
Support separate textures and samplers (#1216)
gdkchan