| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-03-31 | Make max anisotropy configurable (#1043) | Xpl0itR |
| 2020-03-29 | Implement GPU scissors (#1058) | gdkchan |
| 2020-03-24 | Add GPU name in status bar (#984) | HorrorTroll |
| 2020-01-13 | Replace glFinish with barrier for WaitForIdle (#878) | gdkchan |
| 2020-01-10 | InitializeCounters to Initialize | Ac_K |
| 2020-01-10 | PrintGpuInformation | Ac_K |
| 2020-01-10 | Add GPU Information to Logging | Ac_K |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | GPU resource disposal | gdkchan |
| 2020-01-09 | Some code cleanup | gdkchan |
| 2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan |
| 2020-01-09 | Use maximum shared memory size supported by hardware | gdkchan |
| 2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
| 2020-01-09 | Initial work | gdk |
