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Ryujinx.Graphics.OpenGL
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Renderer.cs
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Author
2020-05-28
Fix wrong face culling once and for all (#1277)
gdkchan
2020-05-27
Omit image format if possible, and fix BA bit (#1280)
gdkchan
2020-05-23
Spanify Graphics Abstraction Layer (#1226)
gdkchan
2020-05-04
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
riperiperi
2020-04-25
Implement texture buffers (#1152)
gdkchan
2020-03-31
Make max anisotropy configurable (#1043)
Xpl0itR
2020-03-29
Implement GPU scissors (#1058)
gdkchan
2020-03-24
Add GPU name in status bar (#984)
HorrorTroll
2020-01-13
Replace glFinish with barrier for WaitForIdle (#878)
gdkchan
2020-01-10
InitializeCounters to Initialize
Ac_K
2020-01-10
PrintGpuInformation
Ac_K
2020-01-10
Add GPU Information to Logging
Ac_K
2020-01-09
Address PR feedback
gdkchan
2020-01-09
GPU resource disposal
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Support non-constant texture offsets on non-NVIDIA gpus
gdkchan
2020-01-09
Use maximum shared memory size supported by hardware
gdkchan
2020-01-09
Support shared color mask, implement more shader instructions
gdkchan
2020-01-09
Add a pass to turn global memory access into storage access, and do all stora...
gdk
2020-01-09
Initial support for image stores, support texture sample on compute
gdk
2020-01-09
Initial work
gdk