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path: root/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2021-06-29Initial support for separate GPU address spaces (#2394)gdkchan
2021-06-25Add support for custom line widths (#2406)gdkchan
2021-06-25Fix default value for unwritten shader outputs (#2412)gdkchan
2021-06-25Fix texture sampling with depth compare and LOD level or bias (#2404)gdkchan
2021-06-24Initial support for GPU channels (#2372)gdkchan
2021-06-24Inherit buffer tracking handles rather than recreating on resize (#2330)riperiperi
2021-06-23Fix shader texture LOD query (#2397)gdkchan
2021-06-23Pass all inputs when geometry shader passthrough is enabled (#2362)gdkchan
2021-06-20Fix separate bindless sampler at offset 0 (#2360)gdkchan
2021-06-15End shader decoding when reaching a block that starts with an infinite loop (...riperiperi
2021-06-09GAL: Fix sampler leaks on exit (#2353)Mary
2021-06-09Do not clear gpu subchannel state on BindChannel (#2348)Mary
2021-06-09Support bindless textures with separate constant buffers for texture and samp...gdkchan
2021-06-03Fix shaders with mixed PBK and SSY addresses on the stack (#2329)gdkchan
2021-06-03Fix texture blit off-by-one errors (#2335)gdkchan
2021-05-31Do not attempt to normalize SNORM image buffers on shaders (#2317)gdkchan
2021-05-24POWER - Performance Optimizations With Extensive Ramifications (#2286)riperiperi
2021-05-24Compare aligned size for largest mip level when considering sampler resize (#...riperiperi
2021-05-22Use a different method for out of bounds blit (#2302)gdkchan
2021-05-22Add another Depth32F texture format (#2304)gdkchan
2021-05-22Fix non-independent blend state not being updated (#2303)gdkchan
2021-05-21Fix dimensions check for scale eligibility (#2301)riperiperi
2021-05-20Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300)gdkchan
2021-05-20Fix constant buffer array size when indexing is used and other buffer descrip...gdkchan
2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
2021-05-19Merge pull request #2177 from riperiperi/feature/parallel-shader-cacheEmulationFanatic
2021-05-19Pass CbufSlot when getting info from the texture descriptor (#2291)riperiperi
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
2021-05-07misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274)Mary
2021-05-01Fix shader buffer write flag on atomic instructions (#2261)gdkchan
2021-04-20Only enable clip distance if written to on shader (#2217)gdkchan
2021-04-18Fix skipping missing shadersriperiperi
2021-04-18Nitriperiperi
2021-04-18The task isn't required for loading compute binary.riperiperi
2021-04-18Use event to wake the main thread on task completionriperiperi
2021-04-18The new host program needs to be saved even if it isn't valid.riperiperi
2021-04-18Implement parallel host shader cache compilation.riperiperi
2021-04-18Improve shader global memory to storage pass (#2200)gdkchan
2021-04-02Hold reference for render targets in use (#2156)gdkchan
2021-04-02Implement shader HelperThreadNV (#2163)gdkchan
2021-03-27Fix ZN flags set for shader instructions using RZ.CC dest (#2147)gdkchan
2021-03-27Shader Cache: Move bindless checking from translation to decode (#2145)mageven
2021-03-22Fix inconsistencies in progress reporting (#2129)mageven
2021-03-19Salieri: Detect and avoid caching shaders using bindless textures (#2097)Mary
2021-03-19Improve linear texture compatibility rules (#2099)riperiperi
2021-03-08Improve Buffer Textures and flush Image Stores (#2088)riperiperi
2021-03-06Improve handling for unmapped GPU resources (#2083)riperiperi
2021-03-03Add progress reporting to PTC and Shader Cache (#2057)mageven
2021-03-02Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)riperiperi
2021-02-08Simplify handling of shader vertex A (#1999)gdkchan