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path: root/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2020-09-29Convert 1D texture targets to 2D (#1584)gdkchan
2020-09-27Always set new texture data for textures initialized by a copy. (#1576)riperiperi
2020-09-24Implement small indexed draws and other fixes to make guest Vulkan work (#1558)gdkchan
2020-09-21Make viewStorage still valid after view removal. (#1564)riperiperi
2020-09-19Better viewport flipping and depth mode detection method (#1556)gdkchan
2020-09-11Allow swizzles to match with "undefined" components (#1538)riperiperi
2020-09-10Texture/Buffer Memory Management Improvements (#1408)riperiperi
2020-09-01Fix regression on texture compatibility match checks (#1521)gdkchan
2020-08-31Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (...sharmander
2020-08-29Fix off by one error in pages count calculation on GPU pool (#1511)gdkchan
2020-08-14Add missing depth-color conversions in CopyTexture (#1474)mageven
2020-08-13Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473)LDj3SNuD
2020-08-06Silence several build warnings (#1428)gdkchan
2020-08-04Improved Logger (#1292)mageven
2020-08-03Implement a Macro JIT (#1445)gdkchan
2020-07-29Fix shader regression on Intel iGPUs by reverting layout changes (#1425)gdkchan
2020-07-28Implement alpha test using legacy functions (#1426)gdkchan
2020-07-26Use polygon offset clamp if supported (#1429)gdkchan
2020-07-25Remove GPU MemoryAccessor (#1423)gdkchan
2020-07-23New GPFifo and fast guest constant buffer updates (#1400)gdkchan
2020-07-20GL: Implement more Point parameters (#1399)mageven
2020-07-15Force TFB rebind after buffer modifications (#1392)gdkchan
2020-07-15Initial transform feedback support (#1370)gdkchan
2020-07-13Fix depth stencil formats copy by matching equivalent color formats (#1198)gdkchan
2020-07-12New NVDEC and VIC implementation (#1384)gdkchan
2020-07-10Implement Logical Operation registers and functionality (#1380)riperiperi
2020-07-07Implement Zero-Configuration Resolution Scaling (#1365)riperiperi
2020-07-04Fix compilation warnings and use new LibHac APIs for executable loading (#1350)Mary
2020-07-04Fix buffer to 3D texture copy (#1354)gdkchan
2020-07-04Support inline index buffer data (#1351)gdkchan
2020-07-04Fix compute restore of previous shader state (#1352)gdkchan
2020-07-04Call syncpoint expiration callback outside of the lock (#1349)gdkchan
2020-06-22Fix regression caused by wrong SB descriptor offset (#1316)gdkchan
2020-06-16Add Profiled Persistent Translation Cache. (#769)LDj3SNuD
2020-06-13Optimize texture format conversion, and MethodCopyBuffer (#1274)riperiperi
2020-05-29Implement FIFO semaphore (#1286)gdkchan
2020-05-29Add new depth-stencil formats (#1284)gdkchan
2020-05-28Fix wrong face culling once and for all (#1277)gdkchan
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-05-04Implement Counter Queue and Partial Host Conditional Rendering (#1167)riperiperi
2020-05-04Upgrade projects to C#8 (#1193)Ac_K
2020-05-04Implement user-defined clipping on GL state pipeline (#1118)mageven
2020-05-04Implement a new physical memory manager and replace DeviceMemory (#856)gdkchan
2020-05-03Use correct swizzle on depth-stencil textures (#1196)gdkchan
2020-05-03Remove buffer invalidation (#1194)gdkchan
2020-05-02nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1...Thog
2020-04-30Fix depth clamp enable bit, unit scale for polygon offset. (#1178)riperiperi